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materialAPI.h
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1 //
2 // Copyright 2016 Pixar
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4 // Licensed under the Apache License, Version 2.0 (the "Apache License")
5 // with the following modification; you may not use this file except in
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24 #ifndef USDPHYSICS_GENERATED_MATERIALAPI_H
25 #define USDPHYSICS_GENERATED_MATERIALAPI_H
26 
27 /// \file usdPhysics/materialAPI.h
28 
29 #include "pxr/pxr.h"
30 #include "pxr/usd/usdPhysics/api.h"
32 #include "pxr/usd/usd/prim.h"
33 #include "pxr/usd/usd/stage.h"
35 
36 #include "pxr/base/vt/value.h"
37 
38 #include "pxr/base/gf/vec3d.h"
39 #include "pxr/base/gf/vec3f.h"
40 #include "pxr/base/gf/matrix4d.h"
41 
42 #include "pxr/base/tf/token.h"
43 #include "pxr/base/tf/type.h"
44 
46 
47 class SdfAssetPath;
48 
49 // -------------------------------------------------------------------------- //
50 // PHYSICSMATERIALAPI //
51 // -------------------------------------------------------------------------- //
52 
53 /// \class UsdPhysicsMaterialAPI
54 ///
55 /// Adds simulation material properties to a Material. All collisions
56 /// that have a relationship to this material will have their collision response
57 /// defined through this material.
58 ///
60 {
61 public:
62  /// Compile time constant representing what kind of schema this class is.
63  ///
64  /// \sa UsdSchemaKind
66 
67  /// Construct a UsdPhysicsMaterialAPI on UsdPrim \p prim .
68  /// Equivalent to UsdPhysicsMaterialAPI::Get(prim.GetStage(), prim.GetPath())
69  /// for a \em valid \p prim, but will not immediately throw an error for
70  /// an invalid \p prim
71  explicit UsdPhysicsMaterialAPI(const UsdPrim& prim=UsdPrim())
72  : UsdAPISchemaBase(prim)
73  {
74  }
75 
76  /// Construct a UsdPhysicsMaterialAPI on the prim held by \p schemaObj .
77  /// Should be preferred over UsdPhysicsMaterialAPI(schemaObj.GetPrim()),
78  /// as it preserves SchemaBase state.
79  explicit UsdPhysicsMaterialAPI(const UsdSchemaBase& schemaObj)
80  : UsdAPISchemaBase(schemaObj)
81  {
82  }
83 
84  /// Destructor.
86  virtual ~UsdPhysicsMaterialAPI();
87 
88  /// Return a vector of names of all pre-declared attributes for this schema
89  /// class and all its ancestor classes. Does not include attributes that
90  /// may be authored by custom/extended methods of the schemas involved.
92  static const TfTokenVector &
93  GetSchemaAttributeNames(bool includeInherited=true);
94 
95  /// Return a UsdPhysicsMaterialAPI holding the prim adhering to this
96  /// schema at \p path on \p stage. If no prim exists at \p path on
97  /// \p stage, or if the prim at that path does not adhere to this schema,
98  /// return an invalid schema object. This is shorthand for the following:
99  ///
100  /// \code
101  /// UsdPhysicsMaterialAPI(stage->GetPrimAtPath(path));
102  /// \endcode
103  ///
105  static UsdPhysicsMaterialAPI
106  Get(const UsdStagePtr &stage, const SdfPath &path);
107 
108 
109  /// Returns true if this <b>single-apply</b> API schema can be applied to
110  /// the given \p prim. If this schema can not be a applied to the prim,
111  /// this returns false and, if provided, populates \p whyNot with the
112  /// reason it can not be applied.
113  ///
114  /// Note that if CanApply returns false, that does not necessarily imply
115  /// that calling Apply will fail. Callers are expected to call CanApply
116  /// before calling Apply if they want to ensure that it is valid to
117  /// apply a schema.
118  ///
119  /// \sa UsdPrim::GetAppliedSchemas()
120  /// \sa UsdPrim::HasAPI()
121  /// \sa UsdPrim::CanApplyAPI()
122  /// \sa UsdPrim::ApplyAPI()
123  /// \sa UsdPrim::RemoveAPI()
124  ///
126  static bool
127  CanApply(const UsdPrim &prim, std::string *whyNot=nullptr);
128 
129  /// Applies this <b>single-apply</b> API schema to the given \p prim.
130  /// This information is stored by adding "PhysicsMaterialAPI" to the
131  /// token-valued, listOp metadata \em apiSchemas on the prim.
132  ///
133  /// \return A valid UsdPhysicsMaterialAPI object is returned upon success.
134  /// An invalid (or empty) UsdPhysicsMaterialAPI object is returned upon
135  /// failure. See \ref UsdPrim::ApplyAPI() for conditions
136  /// resulting in failure.
137  ///
138  /// \sa UsdPrim::GetAppliedSchemas()
139  /// \sa UsdPrim::HasAPI()
140  /// \sa UsdPrim::CanApplyAPI()
141  /// \sa UsdPrim::ApplyAPI()
142  /// \sa UsdPrim::RemoveAPI()
143  ///
145  static UsdPhysicsMaterialAPI
146  Apply(const UsdPrim &prim);
147 
148 protected:
149  /// Returns the kind of schema this class belongs to.
150  ///
151  /// \sa UsdSchemaKind
153  UsdSchemaKind _GetSchemaKind() const override;
154 
155 private:
156  // needs to invoke _GetStaticTfType.
157  friend class UsdSchemaRegistry;
159  static const TfType &_GetStaticTfType();
160 
161  static bool _IsTypedSchema();
162 
163  // override SchemaBase virtuals.
165  const TfType &_GetTfType() const override;
166 
167 public:
168  // --------------------------------------------------------------------- //
169  // DYNAMICFRICTION
170  // --------------------------------------------------------------------- //
171  /// Dynamic friction coefficient. Unitless.
172  ///
173  /// | ||
174  /// | -- | -- |
175  /// | Declaration | `float physics:dynamicFriction = 0` |
176  /// | C++ Type | float |
177  /// | \ref Usd_Datatypes "Usd Type" | SdfValueTypeNames->Float |
180 
181  /// See GetDynamicFrictionAttr(), and also
182  /// \ref Usd_Create_Or_Get_Property for when to use Get vs Create.
183  /// If specified, author \p defaultValue as the attribute's default,
184  /// sparsely (when it makes sense to do so) if \p writeSparsely is \c true -
185  /// the default for \p writeSparsely is \c false.
187  UsdAttribute CreateDynamicFrictionAttr(VtValue const &defaultValue = VtValue(), bool writeSparsely=false) const;
188 
189 public:
190  // --------------------------------------------------------------------- //
191  // STATICFRICTION
192  // --------------------------------------------------------------------- //
193  /// Static friction coefficient. Unitless.
194  ///
195  /// | ||
196  /// | -- | -- |
197  /// | Declaration | `float physics:staticFriction = 0` |
198  /// | C++ Type | float |
199  /// | \ref Usd_Datatypes "Usd Type" | SdfValueTypeNames->Float |
202 
203  /// See GetStaticFrictionAttr(), and also
204  /// \ref Usd_Create_Or_Get_Property for when to use Get vs Create.
205  /// If specified, author \p defaultValue as the attribute's default,
206  /// sparsely (when it makes sense to do so) if \p writeSparsely is \c true -
207  /// the default for \p writeSparsely is \c false.
209  UsdAttribute CreateStaticFrictionAttr(VtValue const &defaultValue = VtValue(), bool writeSparsely=false) const;
210 
211 public:
212  // --------------------------------------------------------------------- //
213  // RESTITUTION
214  // --------------------------------------------------------------------- //
215  /// Restitution coefficient. Unitless.
216  ///
217  /// | ||
218  /// | -- | -- |
219  /// | Declaration | `float physics:restitution = 0` |
220  /// | C++ Type | float |
221  /// | \ref Usd_Datatypes "Usd Type" | SdfValueTypeNames->Float |
224 
225  /// See GetRestitutionAttr(), and also
226  /// \ref Usd_Create_Or_Get_Property for when to use Get vs Create.
227  /// If specified, author \p defaultValue as the attribute's default,
228  /// sparsely (when it makes sense to do so) if \p writeSparsely is \c true -
229  /// the default for \p writeSparsely is \c false.
231  UsdAttribute CreateRestitutionAttr(VtValue const &defaultValue = VtValue(), bool writeSparsely=false) const;
232 
233 public:
234  // --------------------------------------------------------------------- //
235  // DENSITY
236  // --------------------------------------------------------------------- //
237  /// If non-zero, defines the density of the material. This can be
238  /// used for body mass computation, see PhysicsMassAPI.
239  /// Note that if the density is 0.0 it is ignored.
240  /// Units: mass/distance/distance/distance.
241  ///
242  /// | ||
243  /// | -- | -- |
244  /// | Declaration | `float physics:density = 0` |
245  /// | C++ Type | float |
246  /// | \ref Usd_Datatypes "Usd Type" | SdfValueTypeNames->Float |
249 
250  /// See GetDensityAttr(), and also
251  /// \ref Usd_Create_Or_Get_Property for when to use Get vs Create.
252  /// If specified, author \p defaultValue as the attribute's default,
253  /// sparsely (when it makes sense to do so) if \p writeSparsely is \c true -
254  /// the default for \p writeSparsely is \c false.
256  UsdAttribute CreateDensityAttr(VtValue const &defaultValue = VtValue(), bool writeSparsely=false) const;
257 
258 public:
259  // ===================================================================== //
260  // Feel free to add custom code below this line, it will be preserved by
261  // the code generator.
262  //
263  // Just remember to:
264  // - Close the class declaration with };
265  // - Close the namespace with PXR_NAMESPACE_CLOSE_SCOPE
266  // - Close the include guard with #endif
267  // ===================================================================== //
268  // --(BEGIN CUSTOM CODE)--
269 };
270 
272 
273 #endif
static USDPHYSICS_API UsdPhysicsMaterialAPI Get(const UsdStagePtr &stage, const SdfPath &path)
USDPHYSICS_API UsdAttribute GetDensityAttr() const
USDPHYSICS_API UsdSchemaKind _GetSchemaKind() const override
Single Apply API schema.
GLsizei const GLchar *const * string
Definition: glcorearb.h:814
GLsizei const GLchar *const * path
Definition: glcorearb.h:3341
virtual USDPHYSICS_API ~UsdPhysicsMaterialAPI()
Destructor.
USDPHYSICS_API UsdAttribute CreateDensityAttr(VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
USDPHYSICS_API UsdAttribute GetDynamicFrictionAttr() const
Definition: prim.h:135
std::vector< TfToken > TfTokenVector
Convenience types.
Definition: token.h:442
Definition: path.h:291
static USDPHYSICS_API UsdPhysicsMaterialAPI Apply(const UsdPrim &prim)
USDPHYSICS_API UsdAttribute GetStaticFrictionAttr() const
static USDPHYSICS_API const TfTokenVector & GetSchemaAttributeNames(bool includeInherited=true)
#define USDPHYSICS_API
Definition: api.h:40
UsdSchemaKind
Definition: common.h:127
PXR_NAMESPACE_CLOSE_SCOPE PXR_NAMESPACE_OPEN_SCOPE
Definition: path.h:1441
USDPHYSICS_API UsdAttribute GetRestitutionAttr() const
#define PXR_NAMESPACE_CLOSE_SCOPE
Definition: pxr.h:91
Definition: type.h:64
static const UsdSchemaKind schemaKind
Definition: materialAPI.h:65
USDPHYSICS_API UsdAttribute CreateDynamicFrictionAttr(VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
static USDPHYSICS_API bool CanApply(const UsdPrim &prim, std::string *whyNot=nullptr)
USDPHYSICS_API UsdAttribute CreateStaticFrictionAttr(VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
UsdPhysicsMaterialAPI(const UsdSchemaBase &schemaObj)
Definition: materialAPI.h:79
USDPHYSICS_API UsdAttribute CreateRestitutionAttr(VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
Definition: value.h:167
UsdPhysicsMaterialAPI(const UsdPrim &prim=UsdPrim())
Definition: materialAPI.h:71