Houdini 22.0 Nodes Compositing nodes

Labs Blackbody compositing node

Generates a blackbody ramp, or colorizes a black and white image with a blackbody ramp.

Helper node to generate a Blackbody ramp using the same logic as the Pyro Shader, which is slightly different than the Blackbody VOP.

Note

To be removed in Houdini 24.0.

Parameters

Override Size

Ignore the file native’s size and use the specified one instead

Global Look Controls

Pyro Shader Method

Selects between using the logic used by the Pyro Shader or the built in Blackbody VOP

tonemap

The blackbody algorithm’s output has a huge dynamic range.

Gamma

Additional gamma control to tonemap the output image

Temperature Controls

temperature low

The temperature corresponding to an input value of 0.

temperature high

The temperature corresponding to an input value of 1. For example, if this parameter is 5000 (the default), then an input value of 1 means a temperature of 5000 degrees Kelvin.

Intensity Controls

adaptation

Squashes or stretches the low end of the generated intensity, similar to exposing a photograph for shadows.

burn

Manipulates the high end of the generated intensity.

Ramp Intensity

Multiplier on the ramp values

Clip Value

Value of the image where the fade to black begins

Compositing nodes