Houdini 22.0 Nodes Compositing nodes

Labs Normal Rotate compositing node

Rotates a normal map while correcting recalculating it’s internal vectors.

A traditional Xform is not the correct way of rotating a normal map. Because a normal map represents directions and not colors, the red/green/blue channels always need to be the correct representation of the Tangent, Binormal and Normal Axis.

Note

Replaced by Vector Transform COP in Copernicus. To be removed in Houdini 24.0.

XForm rotating a normal map

Normal Rotate rotating a normal map

Isolating only the green channel will be a better way to see what is happening. Ignore the background issues on the Xform node.

XForm rotating a normal map

Normal Rotate rotating a normal map

Parameters

Angle

Degrees of rotation (in angles) for the image. From -180 to 180.

Compositing nodes