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Houdini for Realtime
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Exporting a fish particle based sim
(3 replies)
Wished display local rotate axis objects
(0 replies)
| "Make Loop" tool problem |
(0 replies)
| Houdini to Unity vertex animation export problem |
(2 replies)
GameDevToolset for Linux?
(5 replies)
Imposter resolution
(4 replies)
Masking out pyro simulations for Flipbook/texture sheets (edge masking)
(0 replies)
Beginners Problems, rendering with alpha in 16.5 and creating surface hit effects.
(4 replies)
can you tell what is issue? Vertex animation texture fluid
(1 replies)
Houdini 16.5 Update on Development Branch
(0 replies)
Texture Sheets tool missing features in Houdini 16
(5 replies)
Vertex Animation Export Sprites - missing particles and non-working Color map
(8 replies)
GameDev Tools in Houdini 16.5
(8 replies)
Minimal auto-rig option for export.
(1 replies)
GameDev Tool: Generate Impostors for cheap crowds and other background objects
(0 replies)
vertex animation problem (can't export fbx files)
(1 replies)
Sprite type of Vertex animation texture set pscale and export to ue4
(2 replies)
Importance Sampled LIght export for Games
(8 replies)
New GameDev Tool: Light Rig and Mantra settings for quick pyro iterations
(0 replies)
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