18 #ifndef __GU_EdgeMesh_h__ 
   19 #define __GU_EdgeMesh_h__ 
   41     virtual void buildMesh(
const GU_Detail* gdp) = 0;
 
   44     void setMinimumDistance(
T min_dist);
 
   53     template<
bool USE_SPEEDS>
 
   82     void setDiffusionRatesCacheIds(
bool used, 
GA_DataId id, 
float min_rate)
 
   86     void resetCache() 
const;
 
  164     template<
bool WRITE_TO_ALL, 
bool CHECK_EQUALITY = false>
 
  166                                int comp, 
T def, 
T equal) 
const;
 
  171     void copyArrayFromAttributeAndSetPinned(
UT_Array<T>& dst_a,
 
  182     void copyArraysFromAttributesAndSetPinned(
UT_Array<T>& a1,
 
  197     template<
bool CLAMP_BELOW = false, 
bool CLAMP_ABOVE = false>
 
  199                                 int comp, 
T below = 0, 
T above = 1) 
const;
 
Definition of a geometry attribute. 
 
virtual void buildMesh(const GU_Detail *gdp)=0
 
gu_EMSolveCache< T > * mySolveCache
Our solve cache to speed up subsequent similar solves. 
 
IMATH_HOSTDEVICE constexpr bool equal(T1 a, T2 b, T3 t) IMATH_NOEXCEPT
 
**But if you need a result
 
Forward-declaration of the internal cache class. 
 
ImageBuf OIIO_API laplacian(const ImageBuf &src, ROI roi={}, int nthreads=0)
 
GA_DataId myTopologyId
Data ID for mesh topology of the last built graph. 
 
const GU_Detail * myDetail
Pointer to the detail this is to be built from. 
 
UT_Array< UT_Set< int > > myVertexConnections
Adjacency list for each vertex. 
 
GU_EXTERN_TEMPLATE(GU_EdgeMeshBase< fpreal32 >)
 
UT_Array< UT_Vector3T< T > > myVertexPositions
Array of point locations in space. 
 
UT_Map< GA_Offset, int > myIndexMap
Mapping of point offsets in the detail to indices in the mesh. 
 
This base class implements the low-level solve routines for GU_EdgeMesh. 
 
GA_DataId myPositionId
Data ID for the position attribute of the last built graph. 
 
int myNumVertices
Number of vertices in this graph.