9 #ifndef __HOM_NetworkAnimValue_h__
10 #define __HOM_NetworkAnimValue_h__
32 myValue1(0.0, 0.0, 0.0, 0.0),
33 myValue2(0.0, 0.0, 0.0, 0.0)
38 myValue1(v, 0.0, 0.0, 0.0),
39 myValue2(v, 0.0, 0.0, 0.0)
44 myValue1(v.
x(), v.
y(), 0.0, 0.0),
45 myValue2(v.
x(), v.
y(), 0.0, 0.0)
50 myValue1(v.
x(), v.
y(), v.
z(), 0.0),
51 myValue2(v.
x(), v.
y(), v.
z(), 0.0)
56 myValue1(v.
x(), v.
y(), v.
z(), v.
w()),
57 myValue2(v.
x(), v.
y(), v.
z(), v.
w())
62 myValue1(v1, 0.0, 0.0, 0.0),
63 myValue2(v2, 0.0, 0.0, 0.0)
68 myValue1(v1.
x(), v1.
y(), 0.0, 0.0),
69 myValue2(v2.
x(), v2.
y(), 0.0, 0.0)
74 myValue1(v1.
x(), v1.
y(), v1.
z(), 0.0),
75 myValue2(v2.
x(), v2.
y(), v2.
z(), 0.0)
80 myValue1(v1.
x(), v1.
y(), v1.
z(), v1.
w()),
81 myValue2(v2.
x(), v2.
y(), v2.
z(), v2.
w())
84 : myLength(v.myLength),
85 myDuration(v.myDuration),
HOM_NetworkAnimValue(HOM_Vector4 &v)
#define HOM_DESTRUCT_OBJECT(pointer)
HOM_NetworkAnimValue(double duration, HOM_Vector4 &v1, HOM_Vector4 &v2)
OIIO_API bool rename(string_view from, string_view to, std::string &err)
string __repr__(VtArray< T > const &self)
HOM_NetworkAnimValue(double duration, HOM_Vector2 &v1, HOM_Vector2 &v2)
GLubyte GLubyte GLubyte GLubyte w
HOM_NetworkAnimValue(const HOM_NetworkAnimValue &v)
GLfloat GLfloat GLfloat v2
#define HOM_CONSTRUCT_OBJECT(pointer)
GLsizei const GLchar *const * string
bool operator!=(const Mat3< T0 > &m0, const Mat3< T1 > &m1)
Inequality operator, does exact floating point comparisons.
GLdouble GLdouble GLdouble z
HOM_NetworkAnimValue(double v)
HOM_NetworkAnimValue(HOM_Vector2 &v)
HOM_NetworkAnimValue(double duration, HOM_Vector3 &v1, HOM_Vector3 &v2)
HOM_NetworkAnimValue(HOM_Vector3 &v)
HOM_NetworkAnimValue(double duration, double v1, double v2)
bool operator==(const Mat3< T0 > &m0, const Mat3< T1 > &m1)
Equality operator, does exact floating point comparisons.