6 #ifndef MATERIALX_HWMATERIALCOMPOUNDNODE_H
7 #define MATERIALX_HWMATERIALCOMPOUNDNODE_H
29 string _bsdfInputName;
31 string _opacityInputName;
shared_ptr< ShaderNodeImpl > ShaderNodeImplPtr
Shared pointer to a ShaderNodeImpl.
#define MATERIALX_NAMESPACE_BEGIN
virtual void addClassification(ShaderNode &node) const
Add additional classifications on a node.
Surface node implementation for hardware languages.
virtual const string & getBsdfInputName() const
Return the name of the BSDF input on the node.
virtual const string & getOpacityInputName() const
Return the name of the opacity input on the node.
static ShaderNodeImplPtr create()
virtual void initialize(const InterfaceElement &element, GenContext &context)
#define MATERIALX_NAMESPACE_END
virtual const string & getEdfInputName() const
Return the name of the EDF input on the node.