36 namespace HDK_Sample {
 
   49                             { 
return "ray_ChildBox"; }
 
   66                                      myCenter.
x()-mySize, myCenter.
x()+mySize,
 
   67                                      myCenter.
y()-mySize, myCenter.
y()+mySize,
 
   68                                      myCenter.
z()-mySize, myCenter.
z()+mySize);
 
   70                              child->addGeometry(geo);
 
   78 using namespace HDK_Sample;
 
  120     return "RAY_DemoStamp";
 
  129     val[0] = val[1] = val[2] = -1;
 
  130     import(
"minbound", 
val, 3);
 
  133     val[0] = val[1] = val[2] = 1;
 
  134     import(
"maxbound", 
val, 3);
 
  137     if (!
import(
"size", &mySize, 1))
 
  139     if (!
import(
"npoints", &myCount, 1))
 
  141     if (!
import(
"seed", &mySeed, 1))
 
  168     for (i = 0; i < myCount; i++)
 
  173         cx = SYSfastRandom(seed);
 
  174         cy = SYSfastRandom(seed);
 
  175         cz = SYSfastRandom(seed);
 
  177                   SYSfit(cy, 0.0
f, 1.0
f, myBox.
ymin(), myBox.
ymax()),
 
  178                   SYSfit(cz, 0.0
f, 1.0
f, myBox.
zmin(), myBox.
zmax()) );
 
void getBoundingBox(UT_BoundingBox &box) override
The bounding box is the "object space" bounds of the procedural. 
 
RAY_ProceduralGeo createGeometry() const 
Allocate geometry for this procedural. 
 
constexpr SYS_FORCE_INLINE T & z() noexcept
 
Procedural primitive for mantra (RAY) 
 
bool insert(ProcDefinition *def, bool replace_existing=true)
 
A procedural which splits into further procedurals during rendering. 
 
SYS_FORCE_INLINE void expandBounds(T relative, T absolute)
 
~RAY_DemoStamp() override
 
void registerProcedural(RAY_ProceduralFactory *factory)
Modern interface to register procedurals. 
 
int initialize(const UT_BoundingBox *) override
 
void getBoundingBox(UT_BoundingBox &box) override
The bounding box is the "object space" bounds of the procedural. 
 
RAY_ProceduralChildPtr createChild() const 
 
void enlargeBounds(const UT_Vector3T< T > &min, const UT_Vector3T< T > &max)
 
Procedural used in RAY/RAY_DemoStamp.C to render a box. 
 
Parameter definition for arguments to RAY_Procedural. 
 
ray_ChildBox(UT_Vector3 ¢er, fpreal size)
 
void assign(T xx=0.0f, T yy=0.0f, T zz=0.0f)
Set the values of the vector components. 
 
int initialize(const UT_BoundingBox *) override
 
GU_PrimPoly * cube(float xmin=-1, float xmax=1, float ymin=-1, float ymax=1, float zmin=-1, float zmax=1, int xdiv=0, int ydiv=0, int zdiv=0, int enforcementBars=0, int doConsolidatePoints=0)
 
SYS_FORCE_INLINE void initBounds()
 
RAY_ProceduralArg * arguments() const override
Provide a const reference to the arguments for the procedural. 
 
const char * className() const override
 
RAY_Procedural * create() const override
Create a procedural, and pass ownership of the instance to mantra. 
 
const char * className() const override
 
constexpr SYS_FORCE_INLINE T & y() noexcept
 
Class to create a procedural. 
 
constexpr SYS_FORCE_INLINE T & x() noexcept