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| RV_API RV_VKImagePtr  | RV_Utils::getRandomTexture (RV_Render *r, unsigned int seed, bool interp, int size=64) | 
|   | Returns an 8b RGBA 64x64 texture with 0-1 random values in all comps.  More...
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| RV_API RV_VKImagePtr  | RV_Utils::getRandomTexture3D (RV_Render *r, unsigned int seed, bool interp, int size=32) | 
|   | Returns an 8b RGBA size^3 3D texture with 0-1 random values.  More...
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| RV_API RV_VKImagePtr  | RV_Utils::getRandomTextureArray (RV_Render *r, unsigned int seed, bool interp, int num_layers, int size=64) | 
|   | Returns an 8b RGBA size^2 2D texture array of size 'num_layers'.  More...
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| RV_API UT_UniquePtr< RV_VKImage >  | RV_Utils::resolveMSTexture (RV_Render *r, RV_VKImage *ms_image) | 
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| RV_API bool  | RV_Utils::setupColorCorrection (RV_Render *r, RV_ShaderProgram *sh, int set_number, const PXL_Lookup *lut, fpreal brightness, fpreal bright_shift, fpreal gamma, fpreal alpha_scale, exint &lut_version, UT_UniquePtr< RV_ShaderVariableSet > &set, UT_UniquePtr< RV_ShaderBlock > &block, UT_UniquePtr< RV_VKImage > &main_lut_image, UT_UniquePtr< RV_VKImage > &pre_lut_image) | 
|   | Create resources for color correction in HOUcolorCorrect().  More...
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| RV_API bool  | RV_Utils::matchesRaster (const RV_VKImage &img, const PXL_Raster &raster) | 
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| RV_API void  | RV_Utils::setupRaster (RV_VKImage &img, PXL_Raster &raster, bool alloc=true) | 
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| RV_API void  | RV_Utils::createLUTTexture (RV_Render *r, const PXL_Lookup *lut, UT_UniquePtr< RV_VKImage > &main_lut, UT_UniquePtr< RV_VKImage > &pre) | 
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| RV_API void  | RV_Utils::generateCubeMips (RV_Render *r, UT_UniquePtr< PXL_Raster > &latlong_image, RV_VKImage *tex, RV_GPUType format_type, int vsize) | 
|   | Create lower mipmaps for a cubemap texture. image must be a latlong map.  More...
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| RV_API bool  | RV_Utils::initShaders (RV_Instance *inst) | 
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| RV_API void  | RV_Utils::cleanupShaders () | 
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