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| GU_RayHQuadInfo (GEO_ConstPrimitiveP prim, int serialidx, const UT_Vector3 &p0, const UT_Vector3 &p1, const UT_Vector3 &p2, const UT_Vector3 &p3, float ustart=0.0f, float ulen=1.0f, float vstart=0.0f, float vlen=1.0f, bool revnml=false, float w=0.0f) |
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| ~GU_RayHQuadInfo () override |
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void | init (const GEO_Detail &geo) override |
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int | intersect (const GEO_Detail &geo, const UT_Vector3 &org, const UT_Vector3 &dir, GU_RayInfo &hitinfo) override |
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int | minimum (const GEO_Detail &geo, const UT_Vector3 &p, GU_MinInfo &mininfo) override |
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UT_Vector3 | getNormal (const UT_Vector3 &uvw) const override |
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int64 | getMemoryUsage (bool inclusive) const override |
| Report approximate memory usage. More...
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| GU_RayPrimInfo (GEO_ConstPrimitiveP prim, int serialidx) |
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virtual int | intersectPrim (const GEO_Detail &geo, const GEO_Detail &prim_geo, GU_RayPrimInfo *prim, GU_RayInfo &hitinfo) |
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virtual int | minimumPrim (const GEO_Detail &geo, const GEO_Detail &prim_geo, GU_RayPrimInfo *prim, GU_MinInfo &mininfo) |
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void | bumpRefCount (int dir) |
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void | ensureClean (const GEO_Detail &geo) |
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SYS_FORCE_INLINE
GEO_ConstPrimitiveP | primP (const GEO_Detail &geo) const |
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template<bool ISHEX = false>
class GU_RayHQuadInfo< ISHEX >
Definition at line 510 of file GU_RayPrimitive.h.