HDK
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#include <lightingShader.h>
Additional Inherited Members | |
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typedef size_t | ID |
using | NamedTextureHandleVector = std::vector< NamedTextureHandle > |
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static HDST_API ID | ComputeHash (HdStShaderCodeSharedPtrVector const &shaders) |
Returns the combined hash values of multiple shaders. More... | |
A lighting shader base class.
Definition at line 40 of file lightingShader.h.
HDST_API HdStLightingShader::HdStLightingShader | ( | ) |
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virtual |
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pure virtual |
Sets camera state.
Implemented in HdStSimpleLightingShader, and HdSt_FallbackLightingShader.