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HDK
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#include <switchingSceneIndex.h>
Inheritance diagram for HdsiSwitchingSceneIndex:Public Types | |
| using | ComputeDiffFn = HdsiComputeSceneIndexDiff |
Public Types inherited from TfRefBase | |
| typedef void(* | UniqueChangedFuncPtr )(TfRefBase const *, bool) |
Public Member Functions | |
| HDSI_API size_t | GetIndex () const |
| Returns the current index. More... | |
| HDSI_API void | SetIndex (size_t index) |
| HDSI_API std::vector < HdSceneIndexBaseRefPtr > | GetInputScenes () const override |
| HDSI_API HdSceneIndexPrim | GetPrim (const SdfPath &primPath) const override |
| HDSI_API SdfPathVector | GetChildPrimPaths (const SdfPath &primPath) const override |
Public Member Functions inherited from HdSceneIndexBase | |
| HD_API | HdSceneIndexBase () |
| HD_API | ~HdSceneIndexBase () override |
| HD_API void | AddObserver (const HdSceneIndexObserverPtr &observer) |
| HD_API void | RemoveObserver (const HdSceneIndexObserverPtr &observer) |
| HdDataSourceBaseHandle | GetDataSource (const SdfPath &primPath, const HdDataSourceLocator &locator) const |
| HD_API void | SystemMessage (const TfToken &messageType, const HdDataSourceBaseHandle &args) |
| HD_API std::string | GetDisplayName () const |
| HD_API void | SetDisplayName (const std::string &n) |
| HD_API void | AddTag (const TfToken &tag) |
| HD_API void | RemoveTag (const TfToken &tag) |
| HD_API bool | HasTag (const TfToken &tag) const |
| HD_API TfTokenVector | GetTags () const |
Public Member Functions inherited from TfRefBase | |
| TfRefBase () | |
| TfRefBase (TfRefBase const &) | |
| TfRefBase & | operator= (TfRefBase const &) |
| size_t | GetCurrentCount () const |
| Return the current reference count of this object. More... | |
| bool | IsUnique () const |
Return true if only one TfRefPtr points to this object. More... | |
| void | SetShouldInvokeUniqueChangedListener (bool shouldCall) |
Public Member Functions inherited from TfWeakBase | |
| TfWeakBase () | |
| TfWeakBase (const TfWeakBase &) | |
| const TfWeakBase & | __GetTfWeakBase__ () const |
| const TfWeakBase & | operator= (const TfWeakBase &) |
| void | EnableNotification2 () const |
| TF_API void const * | GetUniqueIdentifier () const |
Static Public Member Functions | |
| static HdsiSwitchingSceneIndexRefPtr | New (const std::vector< HdSceneIndexBaseRefPtr > &inputs, size_t initialIndex=0, ComputeDiffFn computeDiffFn=HdsiComputeSceneIndexDiffDelta) |
Static Public Member Functions inherited from TfRefBase | |
| static TF_API void | SetUniqueChangedListener (UniqueChangedListener listener) |
Protected Member Functions | |
| HDSI_API | HdsiSwitchingSceneIndex (const std::vector< HdSceneIndexBaseRefPtr > &inputs, size_t initialIndex, ComputeDiffFn computeDiffFn) |
Protected Member Functions inherited from HdSceneIndexBase | |
| HD_API void | _SendPrimsAdded (const HdSceneIndexObserver::AddedPrimEntries &entries) |
| HD_API void | _SendPrimsRemoved (const HdSceneIndexObserver::RemovedPrimEntries &entries) |
| HD_API void | _SendPrimsDirtied (const HdSceneIndexObserver::DirtiedPrimEntries &entries) |
| HD_API void | _SendPrimsRenamed (const HdSceneIndexObserver::RenamedPrimEntries &entries) |
| HD_API bool | _IsObserved () const |
| virtual HD_API void | _SystemMessage (const TfToken &messageType, const HdDataSourceBaseHandle &args) |
Protected Member Functions inherited from TfRefBase | |
| virtual TF_API | ~TfRefBase () |
Protected Member Functions inherited from TfWeakBase | |
| ~TfWeakBase () | |
| TfRefPtr< Tf_Remnant > | _Register () const |
| template<class T > | |
| TfRefPtr< Tf_Remnant > | _Register (T *tempRmnt) const |
| bool | _HasRemnant () const |
Friends | |
| class | _Observer |
This is a scene index that can switch between multiple inputs (which are fixed at construction time).
By default, this scene index will use HdsiComputeSceneIndexDelta to compute notices to send when the index is changed. If you know more about the input scenes, you can likely provide a more efficient/specialized one.
Definition at line 26 of file switchingSceneIndex.h.
Definition at line 29 of file switchingSceneIndex.h.
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protected |
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overridevirtual |
Returns the paths of all scene index prims located immediately below primPath. This function can be used to traverse the scene by recursing from SdfPath::AbsoluteRootPath. The traveral is expected to give exactly the set of paths where prim exists as defined in GetPrim. The traversal is also expected to give the same set of prims as the flattening of the scene index's PrimsAdded and PrimsRemoved messages.
This function is expected to be threadsafe.
Implements HdSceneIndexBase.
| HDSI_API size_t HdsiSwitchingSceneIndex::GetIndex | ( | ) | const |
Returns the current index.
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overridevirtual |
Implements HdFilteringSceneIndexBase.
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overridevirtual |
Returns a pair of (prim type, datasource). A prim exists at primPath if and only if datasource is a non-null pointer. In particular, we consider the prim to exist even if the prim type or the container that datasource points to is empty.
Note that we require GetChildPrimPaths to be consistent with this notion of prim existence. That is, unless primPath is the absolute root path, the prim at primPath exists if and only if primPath is contained in GetChildPrimPaths of the parent path.
This function is expected to be threadsafe.
Implements HdSceneIndexBase.
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inlinestatic |
Definition at line 32 of file switchingSceneIndex.h.
Sets the current index.
Index must be in [0, GetInputScenes().size()).
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friend |
Definition at line 88 of file switchingSceneIndex.h.