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|   | RV_RenderPassFramebuffer (int w, int h, int samples=1, const UT_StringRef &name=UT_StringRef()) | 
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|   | ~RV_RenderPassFramebuffer () override | 
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| bool  | fillPipelineInfo (RV_RenderPassFormatInfo &info) override | 
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| bool  | beginRendering (RV_Instance *inst, RV_VKCommandBuffer *cb, RV_ImageOp img_op=RV_IMAGE_LOAD, RV_RenderPassType type=RV_PASS_WHOLE) override | 
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| void  | endRendering (RV_Instance *inst, RV_VKCommandBuffer *cb) override | 
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|   | RV_Framebuffer (int w, int h, int samples=1, const UT_StringRef &name=UT_StringRef()) | 
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| virtual  | ~RV_Framebuffer () | 
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| UT_DimRect  | getRenderRegion () const  | 
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| int  | getMaxLayers () const  | 
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| void  | setSize (int w, int h) | 
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| int  | getWidth () | 
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| int  | getHeight () | 
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| void  | setSampleCount (int samples) | 
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| int  | getSampleCount () | 
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| void  | setClearColor (UT_Vector4F c) | 
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| UT_Vector4F  | getClearColor () const  | 
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| void  | setClearInt (UT_Vector4i i) | 
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| UT_Vector4i  | getClearInt () const  | 
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| void  | setClearDepth (fpreal32 d) | 
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| fpreal32  | getClearDepth () const  | 
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| void  | getColorImages (UT_Array< const RV_VKImage * > &out_list) | 
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| int  | getNumColorImages () const  | 
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| RV_VKImage *  | getColorImage (int i=0) | 
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| RV_VKImage *  | getDepthImage () | 
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| void  | setMultiview (bool enable) | 
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| bool  | getMultiview () const  | 
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| void  | setReadOnlyDepth (bool enable) | 
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| bool  | getReadOnlyDepth () const  | 
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| bool  | attachImage (RV_Render *r, RV_VKImage *img, RV_AttachmentType buffer_type, int buffer_target=0, int level=0, int layer=0) | 
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| RV_VKImagePtr  | createImage (RV_Render *r, RV_GPUType type, int vec_size, RV_AttachmentType attach_type, int buffer_target=0) | 
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| void  | detachColorImage (RV_Render *r, int buffer_target=0) | 
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| void  | detachDepthImage (RV_Render *r) | 
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| const UT_StringHolder &  | name () const  | 
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| void  | writeToFiles (RV_Render *r, const UT_StringHolder &base_name, const UT_StringHolder &ext, bool depth_too=false) | 
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Definition at line 226 of file RV_VKFramebuffer.h.