26 #ifndef __GLTF_MATERIAL_EXPORT_H__
27 #define __GLTF_MATERIAL_EXPORT_H__
42 bool myCopySourceTextures =
false;
43 bool myFlipGreenChannel =
false;
44 bool myRoundUpPowerOfTwo =
false;
63 uint32 TranslatePrincipledShader(
70 bool TranslateTexture(
76 const OP_Node* ps_node =
nullptr);
79 bool TranslateTexture(
86 bool CopySourceTexture(
92 bool CopySourceTexture(
125 #endif // __GLTF_MATERIAL_EXPORT_H__
GLTF_BaseErrorManager & myErrorManager
GLint GLint GLsizei GLint GLenum format
std::function< T > UT_Function
A map of string to various well defined value types.
GA_API const UT_StringHolder parms