static void | setTextureCacheSize (int64 size_in_mb) |
static void | clearTextureCache (bool full_clear) |
static void | recordTextureMapUsage (bool enable) |
static void | textureUsed (RE_Texture *tex) |
virtual void | buildSourceName (UT_String &cachedname, const char *map, const char *rel) |
re_AutoTextureSource | getTextureSource (const char *map, const char *relto, void **tex_data, bool deferred_load=false, bool preload_only=false) |
void | getDesiredResolution (RE_GPUType type, int vsize, int *w, int *h, int *d) |
void | setPendingLoad (bool pend) |
RE_Texture * | getTextureStub (bool preload) |
void | setupGammaCorrect (IMG_FileParms &parms, const char *filename, RE_GPUType datatype) |
RE_TextureHolder | fetchTexture (RE_Render *r, bool build_if_missing, bool preload_only) |