#include <SHOP_OperatorInfo.h>
  
  
      
        
          | SHOP_OperatorInfo::~SHOP_OperatorInfo  | 
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          | bool SHOP_OperatorInfo::getIsMultiContextMaterial  | 
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           const | 
         
       
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Flag that indicates whether the operator is a vopnet shop material containing many shading contexts (eg, surface, displacement, etc). 
Definition at line 80 of file SHOP_OperatorInfo.h.
 
 
  
  
      
        
          | int SHOP_OperatorInfo::getNumOutputs  | 
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           const | 
         
       
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          | const char* SHOP_OperatorInfo::getRenderMask  | 
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           const | 
         
       
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          | SHOP_TYPE SHOP_OperatorInfo::getShaderType  | 
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           const | 
         
       
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          | bool SHOP_OperatorInfo::hasInputsForCoshaderParms  | 
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           const | 
         
       
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Has node input connectors corresponding to co-shader parameters. 
Definition at line 87 of file SHOP_OperatorInfo.h.
 
 
      
        
          | bool SHOP_OperatorInfo::isRenderMaskRSL  | 
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           const | 
        
      
 
 
Obtains context types applicable for the shop. For single-context shaders, the list will contain a single entry. For multi-context shaders the list will contain several entries. If error, the list will be empty. Creates a new instance, thus it is caller's responsibility to delete it. 
 
 
  
  
      
        
          | void SHOP_OperatorInfo::saveToDialogScript  | 
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          std::ostream &  | 
          os | ) | 
           const | 
         
       
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          | void SHOP_OperatorInfo::setHasInputsForCoshaderParms  | 
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          bool  | 
          flag | ) | 
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Has node input connectors corresponding to co-shader parameters. 
Definition at line 85 of file SHOP_OperatorInfo.h.
 
 
  
  
      
        
          | void SHOP_OperatorInfo::setIsMultiContextMaterial  | 
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          bool  | 
          flag | ) | 
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Flag that indicates whether the operator is a vopnet shop material containing many shading contexts (eg, surface, displacement, etc). 
Definition at line 78 of file SHOP_OperatorInfo.h.
 
 
  
  
      
        
          | void SHOP_OperatorInfo::setNumOutputs  | 
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          int  | 
          n | ) | 
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          | void SHOP_OperatorInfo::setRenderMask  | 
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          const char *  | 
          t | ) | 
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          | void SHOP_OperatorInfo::setSkipInputEditor  | 
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          bool  | 
          v | ) | 
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          | bool SHOP_OperatorInfo::skipInputEditor  | 
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           const | 
         
       
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The documentation for this class was generated from the following file: