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| UT_StringHolder | getHoudiniAttributeName (cgltf_attribute_type type) |
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| UT_StringHolder | getHoudiniAttributeName (const cgltf_attribute &attrib) |
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| UT_StringHolder | getGltfAttributeName (const GLTF_AttributeType type, const char *suffix="") |
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| UT_StringHolder | getCgltfResultMessage (const cgltf_result &res) |
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| cgltf_primitive * | getPrimitive (const cgltf_data &data, const GLTF_Index mesh_id, const GLTF_Index prim_id) |
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| UT_StringHolder | getAnimationName (const cgltf_data &data, const cgltf_animation &anim) |
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| UT_StringHolder | getNodeName (const cgltf_data &data, const cgltf_node &node) |
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| UT_StringHolder | getMeshName (const cgltf_data &data, const cgltf_mesh &mesh) |
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| UT_StringHolder | getSceneName (const cgltf_data &data, const cgltf_scene &scene) |
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| UT_StringHolder | getSkinName (const cgltf_data &data, const cgltf_skin &skin) |
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| void | getAnimationNames (const cgltf_data &data, UT_StringArray &names) |
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| UT_StringHolder | getCameraName (const cgltf_data &data, const cgltf_camera &camera) |
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| UT_StringHolder | getMaterialName (const cgltf_data &data, const cgltf_material &mat) |
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| bool | hasDiffuseTexture (const cgltf_material &mat) |
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| bool | hasMetallicRoughnessTexture (const cgltf_material &mat) |
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| bool | hasNormalTexture (const cgltf_material &mat) |
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| bool | hasOcclusionTexture (const cgltf_material &mat) |
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| bool | hasEmissiveTexture (const cgltf_material &mat) |
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| bool | hasSpecularColorTexture (const cgltf_material &mat) |
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| bool | hasTransmissionTexture (const cgltf_material &mat) |
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| cgltf_image * | getTextureImage (const cgltf_texture_view &tv) |
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| GLTF_TextureTransform | getTextureTransform (const cgltf_texture_view &tv) |
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| UT_StringHolder | getImageFilePath (const char *gltf_filepath, const cgltf_image &image) |
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| UT_Matrix4F | getMatrix4F (cgltf_float *gltf_mat) |
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| GLTFZ_API void | setNodeName (const GLTF_Index node_id, GLTF_Writer &writer, const char *name) |
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| void | setNodeTransform (OBJ_Node *object, const GLTF_Index node_id, GLTF_Writer &writer, fpreal time) |
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| GLTFZ_API void | setMeshName (const GLTF_Index mesh_id, GLTF_Writer &writer, const char *name) |
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| GLTFZ_API UT_Matrix4F | getAnimatedTransformLocal (const GLTF_SceneData::Node &node, const float time, const GLTF_AnimationData &anim_data) |
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| GLTFZ_API UT_Matrix4F | getAnimatedTransformWorld (const GLTF_SceneData &scene, const GLTF_SceneData::Node &node, const float time, const GLTF_AnimationData &anim_data) |
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| GLTFZ_API GLTF_Index | findRootNode (const cgltf_data &data, const GLTF_Index node_id) |
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| UT_Matrix4F | getAnimatedTransformLocal (const GLTF_Translator::Node &node, const UT_Array< GLTF_Channel > &channels, float time) |
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| UT_StringHolder | buildNodePath (const cgltf_data &data, const cgltf_node &node) |
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| UT_StringArray | getUnsupportedImporterExtensions (const GLTF_Reader &reader, const cgltf_size extensions_count, char **extensions) |
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| void | addChildNodeToNode (GLTF_Writer &writer, cgltf_data &data, GLTF_Index parent_id, GLTF_Index child_id) |
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| bool | isDefault (const cgltf_texture_view &tv) |
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| bool | isDefault (const cgltf_pbr_metallic_roughness &pbr) |
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| bool | isDefault (const cgltf_ior &ior) |
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| bool | isDefault (const cgltf_specular &specular) |
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