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Requirements ¶
For Houdini system requirements on macOS, see System Requirements.
Differences ¶
Menu bar ¶
Install location ¶
By default, Houdini installs into /Applications/Houdini/HoudiniX.X.XXX
. You can launch the applications from within the HoudiniX.X.XXX
folder or you can drag the icons into the macOS Dock for easy access.
You can also launch Houdini applications from the Houdini terminal app, which is in /Applications/Houdini/HoudiniX.X.XXX/Utilities/Houdini Terminal X.X.XXX.app
. For example, in the terminal you can enter houdini
to launch Houdini, mplay
to launch the Image Viewer, or gplay
to launch the Geometry Viewer. Launching applications from the terminal is useful when an error or crash occurs. Error messages and crash reports appear in the terminal.
Keys ¶
Most hotkeys that use ⌃ Ctrl on Windows instead use ⌘ on macOS.
The meaning of the ⌫ Backspace (large Delete key) and ⌦ Del keys are swapped from their mappings on Windows.
Middle-mouse button ¶
Vulkan ¶
The Vulkan viewport (and MoltenVK) is supported on macOS, but turned off by default. To turn on Vulkan, set the HOUDINI_VULKAN_VIEWER
environment variable to 1
. Vulkan improves performance on macOS.
Limitations ¶
The following are Vulkan’s limitations on macOS:
-
Doesn’t support the Use Ray Tracing parameter since the ray tracing API isn’t exposed in MoltenVK.
-
Doesn’t support the Wire Width parameter to change the line width.
-
Doesn’t support layered transparency. The Transparency parameter returns to the default quality.
-
There is a large performance impact when you apply Materials with Displacement on to instanced primitives.