Houdini 22.0 Basics

Create variations with takes

On this page

Overview

Takes are hierarchically overlayed sets of parameter changes. They let you create chains of overlayed changes, or alternatives, and quickly switch between them.

Any parameters you don’t explicitly change in a take are inherited from the parent take. You can create a take and within that take change some parameters, then create a parallel take with different changes. Both takes will inherit the values in their parent takes.

Takes are useful for:

  • Exploring alternative designs with the ability to switch back and forth to compare the alternatives.

  • Layering tweaks or explorations on top of a “known good” or approved shot/design. You can see which parameters you've changed and easily return to, copy-paste from, etc., the original scene.

  • Holding different sets of parameters for different render passes. You can use the Render with take parameter on render nodes to control which take to use when you render.

Parameters not included in the current take appear disabled in the parameter editor unless you turn on Auto-take mode.

Example

You start with the “Main” take. You might start working on a pyro effect and create a tweaks_1 take to hold your initial explorations:

Main
    tweaks_1

When you get to an effect you like, you can start a new take tweaks_2 as a sub-take of tweaks_1 to build off it. This acts as a “checkpoint” that lets you easily go back and forth between tweaks_1 and tweaks_2.

Main
    tweaks_1
        tweaks_2

How to

To edit takes, use the take list pane.

Take list pane

The full Take list pane/window lets you rename, rearrange, and delete takes as well as create and select them.

Click the Add Tab button in a pane and choose Take list to add a new tab with a take list, or choose Windows ▸ Take Manager to create a take list in a floating window.

To...Do this

Create a new take

In the take list pane, click Add Take.

Create a new take as a child of an existing take

Press on a take and choose Append Take.

Insert a new take between an existing parent and its children

Press on a take and choose Insert Take.

Choose the current take

Click the take in the take list, or choose it from the Take pop-up menu in the main menu bar.

Rename a take

Double-click the take and type the new name.

Merge takes

  1. Drag and drop the first take onto the target take you want to merge it with.

  2. Choose how the merge will handle cases where the same parameter is in both takes.

Move a take under a new parent

Drag and drop the take onto its new parent, then click Move take here.

Remove a take from the hierarchy

Press on the take and choose Delete Take. The children of the deleted take will become children of the deleted take’s parent.

Delete a take and all its children

Press on the take and choose Delete Take (and children).

Tips and tricks

  • You don’t have to worry about giving takes descriptive names as you create them. When you select a take in the takes pane, it displays which parameters are changed in the take.

  • You might want to start by creating an “empty” defaults take, and do your work in sub-takes of defaults. This lets you switch to the defaults take to quickly check the default values of parameters.

Basics

Getting started

Next steps

Customization

Guru-level