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Houdini Engine for Unity
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Import mesh from Unity to Houdini
(2 replies)
Multiple Meshes in one HDA
(2 replies)
Info on the Houdini Engine C# "API"?
(8 replies)
Textures in/out
(2 replies)
Houdini engine for Unity V2 (pete's notes)
(10 replies)
Can I use the File node in my HDA? (external geometry)
(4 replies)
• Hello, about the collision!
(3 replies)
Houdini Engine for Unity - Version 2 beta (Updated: Official release soon, Linux support added)
(2 replies)
SideFX and Houdini Engine at Unity Online User Group Live Stream (July 25, 2018)
(0 replies)
Fluid vertex animation flickering
(19 replies)
Terrain resolution: Is this a doc mistake or am i misunderstanding something
(2 replies)
"Recook Asset" instafreezes Unity
(13 replies)
When to use SOP and when to use OBJ
(2 replies)
Linux Support?
(4 replies)
hello ! Can Bake FBX format mesh?
(2 replies)
Baked Object Materials
(5 replies)
create or duplicate asset by C#
(2 replies)
Houdini Engine Indie Assets options
(6 replies)
How automatically load prefabs in asset?
(4 replies)
How do you snap curve to grid in Unity?
(9 replies)
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