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Houdini Engine for Unity
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Houdini Engine for Unity
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Confused ahout several meshes getting generated in unity when HDA only has one geo output.
(2 replies)
Can "Input Type" "HDA" take several inputs and merge just like"Input Type" "Unity Mesh"?
(3 replies)
Houdini license for Unity ?
(2 replies)
Custom Input Scripts
(5 replies)
Problems with editable nodes
(3 replies)
Export mesh created in unity with houdini engine
(1 replies)
Confused about "lifetime" of HDA in a Unity scene
(2 replies)
Terrain Input not supporting offset?
(4 replies)
[Solved] Houdini Engine Unity not working with .NET 4.0
(4 replies)
can unity_instance attribute automatically create "instace inputs" with a size larger than 1?
(6 replies)
Assigning mat ids to a mesh ?
(0 replies)
Terrain input not working in Unity 2018.2
(5 replies)
Request: Curve Tool Snap to Surface
(2 replies)
How do I access the bounding box of the first instanced object?
(2 replies)
Exposing multiple handles to user added points in Unity Houdini intregation?
(0 replies)
Varying multiple objects output / Making fences
(8 replies)
New plugin features: Custom input scripts hook & terrain input support
(0 replies)
Scatter node generate different position in Unity
(2 replies)
Feeding game objects into HDA
(1 replies)
Asset Cooked Event example ?
(5 replies)
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