13 #ifndef __GU_PrimCamera__
14 #define __GU_PrimCamera__
44 return *theDefinition;
50 return theDefinition->getId();
58 void normal(NormalComp &output)
const override;
59 void normal(NormalCompD &output)
const override;
62 float tmax = 1E17F,
float tol = 1E-12F,
66 float *u =
nullptr,
float *
v =
nullptr,
67 int ignoretrim = 1)
const override;
76 friend class GU_PrimitiveFactory;
#define SYS_DEPRECATED_PUSH_DISABLE()
#define SYS_DEPRECATED_POP_DISABLE()
virtual int64 getMemoryUsage() const
static GA_PrimitiveTypeId typeId()
#define GA_INVALID_OFFSET
virtual void normal(NormalComp &output) const =0
virtual void countMemory(UT_MemoryCounter &counter) const
GA_API const UT_StringHolder parms
virtual int intersectRay(const UT_Vector3 &o, const UT_Vector3 &d, float tmax=1E17F, float tol=1E-12F, float *distance=0, UT_Vector3 *pos=0, UT_Vector3 *nml=0, int accurate=0, float *u=0, float *v=0, int ignoretrim=1) const
static GEO_PrimCamera * build(GA_Detail *gdp, GA_Offset exisiting_ptoff=GA_INVALID_OFFSET)
builds a new camera. Reuses offset if valid
virtual GEO_Primitive * convert(GEO_ConvertParms &parms, GA_PointGroup *usedpts=0)=0
Definition of a geometric primitive.
SIM_API const UT_StringHolder distance
~GU_PrimCamera() override
const GA_PrimitiveDefinition & getTypeDef() const override
virtual GEO_Primitive * convertNew(GEO_ConvertParms &parms)=0