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HdStAssetUvTextureObject Class Referencefinal

#include <textureObject.h>

+ Inheritance diagram for HdStAssetUvTextureObject:

Public Member Functions

HDST_API HdStAssetUvTextureObject (const HdStTextureIdentifier &textureId, HdSt_TextureObjectRegistry *textureObjectRegistry)
HDST_API ~HdStAssetUvTextureObject () override
HDST_API bool IsValid () const override
- Public Member Functions inherited from HdStUvTextureObject
 ~HdStUvTextureObject () override
HgiTextureHandle constGetTexture () const
const std::pair< HdWrap, HdWrap > & GetWrapParameters () const
HDST_API HdTextureType GetTextureType () const overridefinal
- Public Member Functions inherited from HdStTextureObject
const HdStTextureIdentifierGetTextureIdentifier () const
size_t GetTargetMemory () const
HDST_API void SetTargetMemory (size_t)
virtual HDST_API ~HdStTextureObject ()

Protected Member Functions

HDST_API void _Load () override
HDST_API void _Commit () override
- Protected Member Functions inherited from HdStUvTextureObject
 HdStUvTextureObject (const HdStTextureIdentifier &textureId, HdSt_TextureObjectRegistry *textureObjectRegistry)
void _SetWrapParameters (const std::pair< HdWrap, HdWrap > &wrapParameters)
void _SetCpuData (std::unique_ptr< HdStTextureCpuData > &&)
HdStTextureCpuData_GetCpuData () const
void _CreateTexture (const HgiTextureDesc &desc)
void _GenerateMipmaps ()
void _DestroyTexture ()
- Protected Member Functions inherited from HdStTextureObject
 HdStTextureObject (const HdStTextureIdentifier &textureId, HdSt_TextureObjectRegistry *textureObjectRegistry)
HDST_API HdStResourceRegistry_GetResourceRegistry () const
HDST_API Hgi_GetHgi () const
HDST_API std::string _GetDebugName (const HdStTextureIdentifier &textureId) const
HDST_API bool _GetPremultiplyAlpha (const HdStSubtextureIdentifier *const subId) const
HDST_API HioImage::SourceColorSpace _GetSourceColorSpace (const HdStSubtextureIdentifier *const subId) const
HDST_API void _AdjustTotalTextureMemory (int64_t memDiff)
HDST_API void _AddToTotalTextureMemory (const HgiTextureHandle &texture)
HDST_API void _SubtractFromTotalTextureMemory (const HgiTextureHandle &texture)

Detailed Description

Definition at line 203 of file textureObject.h.

Constructor & Destructor Documentation

HDST_API HdStAssetUvTextureObject::HdStAssetUvTextureObject ( const HdStTextureIdentifier textureId,
HdSt_TextureObjectRegistry textureObjectRegistry 
HDST_API HdStAssetUvTextureObject::~HdStAssetUvTextureObject ( )

Member Function Documentation

HDST_API void HdStAssetUvTextureObject::_Commit ( )

Commit texture to GPU (not thread-safe)

Implements HdStTextureObject.

HDST_API void HdStAssetUvTextureObject::_Load ( )

Load texture to CPU (thread-safe)

Implements HdStTextureObject.

HDST_API bool HdStAssetUvTextureObject::IsValid ( ) const

Is texture valid? Only correct after commit phase.

E.g., no file at given file path. Consulted by clients to determine whether to use the fallback value.

Implements HdStTextureObject.

The documentation for this class was generated from the following file: