7 #ifndef PXR_USD_USD_SHADE_INPUT_H
8 #define PXR_USD_USD_SHADE_INPUT_H
162 const std::string &value)
const;
222 return _attr &&
IsInput(_attr);
255 explicit operator bool()
const {
268 return !(lhs == rhs);
357 std::vector<UsdShadeConnectionSourceInfo>
const &sourceInfos)
const;
490 bool shaderOutputsOnly =
false)
const;
514 #endif // PXR_USD_USD_SHADE_INPUT_H
static constexpr UsdTimeCode Default()
bool Get(T *value, UsdTimeCode time=UsdTimeCode::Default()) const
GT_API const UT_StringHolder time
GLsizei const GLfloat * value
UsdShadeConnectionModification
std::vector< class SdfPath > SdfPathVector
GLsizei GLsizei GLchar * source
GLuint const GLchar * name
bool Set(const T &value, UsdTimeCode time=UsdTimeCode::Default()) const
const TfToken & GetName() const
PXR_NAMESPACE_CLOSE_SCOPE PXR_NAMESPACE_OPEN_SCOPE
#define PXR_NAMESPACE_CLOSE_SCOPE
size_t hash_value(const CH_ChannelRef &ref)
std::unordered_map< TfToken, std::string, TfToken::HashFunctor > SdrTokenMap