Go to the source code of this file.
|
HD_API TfToken | HdAovTokensMakePrimvar (TfToken const &primvar) |
|
HD_API TfToken | HdAovTokensMakeLpe (TfToken const &lpe) |
|
HD_API TfToken | HdAovTokensMakeShader (TfToken const &shader) |
|
| TF_DECLARE_PUBLIC_TOKENS (HdTokens, HD_API, HD_TOKENS) |
|
| TF_DECLARE_PUBLIC_TOKENS (HdInstancerTokens, HD_API, HD_INSTANCER_TOKENS) |
|
| TF_DECLARE_PUBLIC_TOKENS (HdReprTokens, HD_API, HD_REPR_TOKENS) |
|
| TF_DECLARE_PUBLIC_TOKENS (HdPerfTokens, HD_API, HD_PERF_TOKENS) |
|
| TF_DECLARE_PUBLIC_TOKENS (HdShaderTokens, HD_API, HD_SHADER_TOKENS) |
|
| TF_DECLARE_PUBLIC_TOKENS (HdMaterialTagTokens, HD_API, HD_MATERIALTAG_TOKENS) |
|
| TF_DECLARE_PUBLIC_TOKENS (HdMaterialTerminalTokens, HD_API, HD_MATERIAL_TERMINAL_TOKENS) |
|
| TF_DECLARE_PUBLIC_TOKENS (HdRenderTagTokens, HD_API, HD_RENDERTAG_TOKENS) |
|
| TF_DECLARE_PUBLIC_TOKENS (HdOptionTokens, HD_API, HD_OPTION_TOKENS) |
|
| TF_DECLARE_PUBLIC_TOKENS (HdPrimTypeTokens, HD_API, HD_PRIMTYPE_TOKENS) |
|
| TF_DECLARE_PUBLIC_TOKENS (HdPrimvarRoleTokens, HD_API, HD_PRIMVAR_ROLE_TOKENS) |
|
| TF_DECLARE_PUBLIC_TOKENS (HdAovTokens, HD_API, HD_AOV_TOKENS) |
|
| TF_DECLARE_PUBLIC_TOKENS (HdRenderSettingsTokens, HD_API, HD_RENDER_SETTINGS_TOKENS) |
|
| TF_DECLARE_PUBLIC_TOKENS (HdResourceTypeTokens, HD_API, HD_RESOURCE_TYPE_TOKENS) |
|
#define HD_INSTANCER_TOKENS |
Value:(culledInstanceIndices) \
(instancer) \
(instancerTransform) \
(instancerTransformInverse) \
(instanceIndices) \
(instanceIndexBase) \
(instanceTransform) \
GLenum GLenum GLenum GLenum GLenum scale
ImageBuf OIIO_API rotate(const ImageBuf &src, float angle, string_view filtername=string_view(), float filterwidth=0.0f, bool recompute_roi=false, ROI roi={}, int nthreads=0)
PUGI__FN char_t * translate(char_t *buffer, const char_t *from, const char_t *to, size_t to_length)
Definition at line 111 of file tokens.h.
#define HD_MATERIAL_TERMINAL_TOKENS |
Value:(surface) \
(displacement) \
(volume)
Definition at line 213 of file tokens.h.
#define HD_MATERIALTAG_TOKENS (defaultMaterialTag) |
#define HD_OPTION_TOKENS (parallelRprimSync) |
#define HD_PRIMTYPE_TOKENS |
Value: \
(mesh) \
(basisCurves) \
(volume) \
\
\
(camera) \
(drawTarget) \
(material) \
(coordSys) \
\
(simpleLight) \
(cylinderLight) \
(diskLight) \
(distantLight) \
(domeLight) \
(lightFilter) \
(rectLight) \
(sphereLight) \
\
(extComputation) \
\
\
(renderBuffer)
GLuint GLdouble GLdouble GLint GLint const GLdouble * points
Definition at line 228 of file tokens.h.
#define HD_PRIMVAR_ROLE_TOKENS |
Value:
(vector) \
(normal) \
(point) \
(textureCoordinate)
bool none(const vbool4 &v)
Definition at line 256 of file tokens.h.
#define HD_RENDER_SETTINGS_TOKENS |
Value: \
(enableShadows) \
(enableSceneMaterials) \
(enableSceneLights) \
\
(convergedVariance) \
(convergedSamplesPerPixel) \
\
(threadLimit)
Definition at line 340 of file tokens.h.
#define HD_RENDERTAG_TOKENS |
Value:(geometry) \
(guide) \
(hidden) \
(proxy) \
IFDmantra you can see code vm_image_mplay_direction endcode When SOHO starts a render
Definition at line 218 of file tokens.h.
Value:(disabled) \
(hull) \
(smoothHull) \
(refined) \
(refinedWire) \
(refinedWireOnSurf) \
(wire) \
(wireOnSurf)
GLuint GLdouble GLdouble GLint GLint const GLdouble * points
Definition at line 123 of file tokens.h.
#define HD_RESOURCE_TYPE_TOKENS (texture) |
Value:(alphaThreshold) \
(clipPlanes) \
(commonShaderSource) \
(computeShader) \
(cullStyle) \
(drawRange) \
(environmentMap) \
(fragmentShader) \
(geometryShader) \
(indicatorColor) \
(lightingBlendAmount) \
(overrideColor) \
(maskColor) \
(projectionMatrix) \
(pointColor) \
(pointSize) \
(pointSelectedSize) \
(materialTag) \
(tessControlShader) \
(tessEvalShader) \
(tessLevel) \
(viewport) \
(vertexShader) \
(wireframeColor) \
(worldToViewMatrix) \
(worldToViewInverseMatrix)
Definition at line 179 of file tokens.h.