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This output operator is the wireframe renderer. The operator sets up all necessary options and then invokes the renderer. Alternatively, the output can be saved to disk as a script file to be rendered later.
When rendering postscript, the width and height of the image represent the width and height of the “paper” (in inches). Thus to render landscape mode, the width should be set to 11 and the height set to 8.5. The postscript options can be set by clicking the + button beside the render command.
Arguments may be passed to the script and variable expansion is done before calling the script.
The Wren ROP uses the
linewidth attribute, if present, to determine the width of the line.
To render files readable by Adobe, you need to use the paper width and height options.
Begins the render with the last render control settings.
Opens the render control dialog to allow adjustments of the render parameters before rendering.
Render with Take
Uses the settings in a particular take while rendering. Choose Current to use the current take when rendering.
Valid Frame Range
If on, the render is only valid between the start and end frames, at the specified frame increment. If a frame is outside the range, or falls on a frame that isn’t included by the frame increment, the frame will not be rendered.
If off, the render is valid at any frame.
If you want to temporarily set a sub-range to render, use the 'Frame Range' parameter in the Render Control dialog (click the Render Control… button at the top of this dialog).
Where the output of the render should be directed.
Which camera to render the scene from.
List of objects visible in the rendered scene.
Unload SOP geometry after used by the render.
Use Display SOP
Use the display (instead of render) SOP.
Initialize Simulation OPs
Forces all simulation OPs to be reset. This includes DOP Networks, POP SOPs, and other OPs that cache their results.
Generate Script File
Outputs the renderer’s script file instead of feeding the data to the renderer directly.
Binary Script File
Toggles between ascii and binary file formats.
Filename of the script file to create.
The command used to invoke the renderer. Can be modified with the popup window.
Render in Background
Continue to use Houdini while rendering.
Number of rays sent per pixel in x and y when antialiasing.
Override Camera Res
Allows specification of the render resolution.
Resolution to render at.
Specifies pixel aspect ratio of the intended viewing device.
Limits the amount of jitter. A value of 0 will not produce any jitter.
Execute this script before any rendering.
Execute this script before each frame
Execute this script after each frame
Execute this script after all rendering
The current frame of the range specified. This always starts at 1.
Total number of frames being rendered.