Houdini 20.5 Unreal

Console Commands

A quick reference for console commands in Houdini Engine.

The Command Console is located at the bottom of the Unreal Editor window. You can jump directly to the Command Console entry field by pressin `.

See Houdini Engine menu for other action items.

View keys

Command

Function

Houdini.RestartSession

Stops current session and starts a new one

Houdini.OpenSessionSync

Stops the current session, opens Houdini, and starts a Session Sync session See Session sync for more information.

Houdini.Open

Opens the current level with Houdini assets in a new Houdini

Houdini.Save

Saves current Houdini scene as a .hip file

Houdini.Clean

Deletes the temporary files in the temp folder

Houdini.CookAll

Recooks all Houdini Asset Actors in the current level

Houdini.Cook

Recooks selected Houdini Asset Actors

Houdini.RebuildAll

Rebuilds all Houdini Asset Actors in the current level

Houdini.Rebuild

Rebuilds selected Houdini Asset Actors

Houdini.BakeAll

Bakes and replaces all Houdini Asset Actors with blueprints in the current level

Houdini.Bake

Bakes and replaces selected Houdini Asset Actors with blueprints

Houdini.RefineAll

Replaces all Houdini proxy meshes with UStaticMesh instances

Houdini.Pause

Pauses or resumes Houdini Engine from cooking assets

Houdini.DumpGenericAttribute

Lists all the Generic property attributes names and types that are usable for a given Class in the output log window.

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