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| UT_StringHolder | GLTF_CgltfUtils::getHoudiniAttributeName (cgltf_attribute_type type) |
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| UT_StringHolder | GLTF_CgltfUtils::getHoudiniAttributeName (const cgltf_attribute &attrib) |
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| UT_StringHolder | GLTF_CgltfUtils::getGltfAttributeName (const GLTF_AttributeType type, const char *suffix="") |
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| UT_StringHolder | GLTF_CgltfUtils::getCgltfResultMessage (const cgltf_result &res) |
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| cgltf_primitive * | GLTF_CgltfUtils::getPrimitive (const cgltf_data &data, const GLTF_Index mesh_id, const GLTF_Index prim_id) |
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| UT_StringHolder | GLTF_CgltfUtils::getAnimationName (const cgltf_data &data, const cgltf_animation &anim) |
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| UT_StringHolder | GLTF_CgltfUtils::getNodeName (const cgltf_data &data, const cgltf_node &node) |
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| UT_StringHolder | GLTF_CgltfUtils::getMeshName (const cgltf_data &data, const cgltf_mesh &mesh) |
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| UT_StringHolder | GLTF_CgltfUtils::getSceneName (const cgltf_data &data, const cgltf_scene &scene) |
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| UT_StringHolder | GLTF_CgltfUtils::getSkinName (const cgltf_data &data, const cgltf_skin &skin) |
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| void | GLTF_CgltfUtils::getAnimationNames (const cgltf_data &data, UT_StringArray &names) |
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| UT_StringHolder | GLTF_CgltfUtils::getCameraName (const cgltf_data &data, const cgltf_camera &camera) |
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| UT_StringHolder | GLTF_CgltfUtils::getMaterialName (const cgltf_data &data, const cgltf_material &mat) |
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| bool | GLTF_CgltfUtils::hasDiffuseTexture (const cgltf_material &mat) |
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| bool | GLTF_CgltfUtils::hasMetallicRoughnessTexture (const cgltf_material &mat) |
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| bool | GLTF_CgltfUtils::hasNormalTexture (const cgltf_material &mat) |
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| bool | GLTF_CgltfUtils::hasOcclusionTexture (const cgltf_material &mat) |
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| bool | GLTF_CgltfUtils::hasEmissiveTexture (const cgltf_material &mat) |
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| bool | GLTF_CgltfUtils::hasSpecularColorTexture (const cgltf_material &mat) |
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| bool | GLTF_CgltfUtils::hasTransmissionTexture (const cgltf_material &mat) |
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| cgltf_image * | GLTF_CgltfUtils::getTextureImage (const cgltf_texture_view &tv) |
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| GLTF_TextureTransform | GLTF_CgltfUtils::getTextureTransform (const cgltf_texture_view &tv) |
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| UT_StringHolder | GLTF_CgltfUtils::getImageFilePath (const char *gltf_filepath, const cgltf_image &image) |
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| UT_Matrix4F | GLTF_CgltfUtils::getMatrix4F (cgltf_float *gltf_mat) |
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| GLTFZ_API void | GLTF_CgltfUtils::setNodeName (const GLTF_Index node_id, GLTF_Writer &writer, const char *name) |
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| void | GLTF_CgltfUtils::setNodeTransform (OBJ_Node *object, const GLTF_Index node_id, GLTF_Writer &writer, fpreal time) |
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| GLTFZ_API void | GLTF_CgltfUtils::setMeshName (const GLTF_Index mesh_id, GLTF_Writer &writer, const char *name) |
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| GLTFZ_API UT_Matrix4F | GLTF_CgltfUtils::getAnimatedTransformLocal (const GLTF_SceneData::Node &node, const float time, const GLTF_AnimationData &anim_data) |
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| GLTFZ_API UT_Matrix4F | GLTF_CgltfUtils::getAnimatedTransformWorld (const GLTF_SceneData &scene, const GLTF_SceneData::Node &node, const float time, const GLTF_AnimationData &anim_data) |
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| GLTFZ_API GLTF_Index | GLTF_CgltfUtils::findRootNode (const cgltf_data &data, const GLTF_Index node_id) |
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| UT_Matrix4F | GLTF_CgltfUtils::getAnimatedTransformLocal (const GLTF_Translator::Node &node, const UT_Array< GLTF_Channel > &channels, float time) |
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| UT_StringHolder | GLTF_CgltfUtils::buildNodePath (const cgltf_data &data, const cgltf_node &node) |
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| UT_StringArray | GLTF_CgltfUtils::getUnsupportedImporterExtensions (const GLTF_Reader &reader, const cgltf_size extensions_count, char **extensions) |
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| void | GLTF_CgltfUtils::addChildNodeToNode (GLTF_Writer &writer, cgltf_data &data, GLTF_Index parent_id, GLTF_Index child_id) |
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| bool | GLTF_CgltfUtils::isDefault (const cgltf_texture_view &tv) |
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| bool | GLTF_CgltfUtils::isDefault (const cgltf_pbr_metallic_roughness &pbr) |
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| bool | GLTF_CgltfUtils::isDefault (const cgltf_ior &ior) |
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| bool | GLTF_CgltfUtils::isDefault (const cgltf_specular &specular) |
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