11 #ifndef GR_PolyCurveGL3_h 
   12 #define GR_PolyCurveGL3_h 
   25 #define GR_BASIC_WIRE_IDX       1 
   33     void        setSubdivisionCurve(
bool subdiv);
 
   35     const char         *
className()
 const override { 
return "GR_PolyCurveGL3"; }
 
   55                                                bool uwrap, 
bool vwrap,
 
   82                                           const int curve_vertex_cutoff,
 
   85     inline int          getNumMaterials()
 const 
   86                                 { 
return myMaterials.entries(); }
 
  102                                        bool support_outline=
false) 
const override;
 
  108                                            bool &init) 
override;
 
  126         exint                myPointCount = 0;
 
  137     bool                 myHasDetailAlpha;
 
  138     bool                 myHasPrimAttribs;
 
  139     bool                 myHasWidthAttrib;
 
  140     bool                 myHasNormalAttrib;
 
  141     bool                 myHasTangentAttrib;
 
  143     bool                 myHasBarbAttribs;
 
  144     bool                 myHasBarbOrientAttrib;
 
  145     bool                 myObjectSelectedFlag;
 
  147     BarbConfig           myBarbConfig;
 
  150     bool                 myUseFurShaders;
 
  152     bool                 myUseSparkShaders;
 
  155     int                  myRandomMaskTexSamples;
 
  162     const void           *mySpline;      
 
  164     bool                  myWrapU, myWrapV;
 
  168     bool                 myIsSubdivisionCurve;
 
  170     int                  myHairShadowPassID;
 
virtual void draw(RE_RenderContext r, GR_RenderMode mode, GR_RenderFlags flags, GR_DrawParms draw_parms)=0
Normal drawing method. Only issue rendering commands. 
 
A collection of vertex arrays defining a geometry object. This class acts as a wrapper around multipl...
 
GT_API const UT_StringHolder cache_name
 
void setSplineParms(const void *spline, int nu, int nv, bool uwrap, bool vwrap, int density)
 
bool supportsInstances() const override
By default, no instanced drawing support. 
 
IMATH_HOSTDEVICE IMATH_CONSTEXPR14 Quat< T > spline(const Quat< T > &q0, const Quat< T > &q1, const Quat< T > &q2, const Quat< T > &q3, T t) IMATH_NOEXCEPT
 
Temporary container for either a RV_Render and an RE_Render. 
 
virtual exint getNumGLPrimitives() const =0
 
set of parameters sent to GR_Primitive::update() 
 
virtual int setupSelection(RE_Render *r, const GR_DisplayOption *opt, GR_RenderFlags flags, bool supports_outline=false) const 
 
vint4 select(const vbool4 &mask, const vint4 &a, const vint4 &b)
 
virtual void geometryUpdated(RE_RenderContext)
 
GT_API const UT_StringHolder version
 
GA_API const UT_StringHolder parms
 
virtual GR_SelectMode addToBreakpointSelection(RE_Render *r, RE_VertexArray *select, int bpnt_len, const GA_BreakpointGroup *bps, bool &init)
 
const char * className() const override
 
Simple class for a mutli-integer cache tag. 
 
virtual void update(RE_RenderContext r, const GT_PrimitiveHandle &primh, const GR_UpdateParms &p, const char *cache_name)=0