12 #ifndef RE_ReflectMap_h
13 #define RE_ReflectMap_h
32 void setResolution(
int size);
35 void setMipmap(
bool enable);
39 bool isDirty()
const {
return myChanged; }
void setFrameTime(fpreal t)
UT_Vector3F getOrigin() const
GLuint const GLchar * name
RE_OGLTexture * getReflectMap() const
void setVersion(int64 version)
GT_API const UT_StringHolder version
fpreal getFrameTime() const
GLenum GLuint GLint GLenum face