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HDK
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Blur node implementation. More...
#include <BlurNode.h>
Inheritance diagram for BlurNode:Public Member Functions | |
| void | emitFunctionDefinition (const ShaderNode &node, GenContext &context, ShaderStage &stage) const override |
| Emit function definition for the given node instance. More... | |
| void | emitFunctionCall (const ShaderNode &node, GenContext &context, ShaderStage &stage) const override |
| Emit the function call or inline source code for given node instance in the given context. More... | |
Public Member Functions inherited from ConvolutionNode | |
| void | createVariables (const ShaderNode &node, GenContext &context, Shader &shader) const override |
Public Member Functions inherited from ShaderNodeImpl | |
| virtual | ~ShaderNodeImpl () |
| virtual const string & | getTarget () const |
| virtual void | initialize (const InterfaceElement &element, GenContext &context) |
| const string & | getName () const |
| Return the name of this implementation. More... | |
| size_t | getHash () const |
| virtual void | addInputs (ShaderNode &node, GenContext &context) const |
| Add additional inputs on a node. More... | |
| virtual void | setValues (const Node &node, ShaderNode &shaderNode, GenContext &context) const |
| Set values for additional inputs on a node. More... | |
| virtual void | addClassification (ShaderNode &node) const |
| Add additional classifications on a node. More... | |
| virtual void | emitOutputVariables (const ShaderNode &node, GenContext &context, ShaderStage &stage) const |
| Emit declaration and initialization of output variables to use in a function call. More... | |
| virtual ShaderGraph * | getGraph () const |
| virtual bool | isEditable (const ShaderInput &) const |
| virtual bool | isEditable (const ShaderGraphInputSocket &) const |
Protected Member Functions | |
| BlurNode () | |
| Constructor. More... | |
| virtual void | emitSamplingFunctionDefinition (const ShaderNode &node, GenContext &context, ShaderStage &stage) const =0 |
| Emit function definitions for sampling functions used by this node. More... | |
| bool | acceptsInputType (TypeDesc type) const override |
| Return if given type is an acceptable input. More... | |
| void | computeSampleOffsetStrings (const string &sampleSizeName, const string &offsetTypeString, unsigned int filterWidth, StringVec &offsetStrings) const override |
| Compute offset strings for sampling. More... | |
| virtual void | outputSampleArray (const ShaderGenerator &shadergen, ShaderStage &stage, TypeDesc inputType, const string &sampleName, const StringVec &sampleStrings) const |
| Output sample array. More... | |
| void | outputSampleArray (const ShaderGenerator &shadergen, ShaderStage &stage, const TypeDesc *inputType, const string &sampleName, const StringVec &sampleStrings) const |
Protected Member Functions inherited from ConvolutionNode | |
| ConvolutionNode () | |
| Constructor. More... | |
| bool | acceptsInputType (const TypeDesc *type) const |
| virtual const ShaderInput * | getSamplingInput (const ShaderNode &node) const |
| void | emitInputSamplesUV (const ShaderNode &node, unsigned int sampleCount, unsigned int filterWidth, float filterSize, float filterOffset, const string &sampleSizeFunctionUV, GenContext &context, ShaderStage &stage, StringVec &sampleStrings) const |
Protected Member Functions inherited from ShaderNodeImpl | |
| ShaderNodeImpl () | |
| Protected constructor. More... | |
Static Protected Attributes | |
| static const string | _sampleSizeFunctionUV |
| static const float | _filterSize |
| static const float | _filterOffset |
| static const string | BOX_FILTER |
| Box filter option on blur. More... | |
| static const string | BOX_WEIGHTS_VARIABLE |
| Box filter weights variable name. More... | |
| static const string | GAUSSIAN_FILTER |
| Gaussian filter option on blur. More... | |
| static const string | GAUSSIAN_WEIGHTS_VARIABLE |
| Gaussian filter weights variable name. More... | |
| static const string | FILTER_LIST |
| List of filters. More... | |
| static const string | IN_STRING |
| String constants. More... | |
| static const string | FILTER_TYPE_STRING |
| static const string | FILTER_SIZE_STRING |
Additional Inherited Members | |
Protected Attributes inherited from ShaderNodeImpl | |
| string | _name |
| size_t | _hash |
Blur node implementation.
Definition at line 14 of file BlurNode.h.
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protected |
Constructor.
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overrideprotectedvirtual |
Return if given type is an acceptable input.
Implements ConvolutionNode.
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overrideprotectedvirtual |
Compute offset strings for sampling.
Implements ConvolutionNode.
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overridevirtual |
Emit the function call or inline source code for given node instance in the given context.
Reimplemented from ShaderNodeImpl.
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overridevirtual |
Emit function definition for the given node instance.
Reimplemented from ShaderNodeImpl.
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protectedpure virtual |
Emit function definitions for sampling functions used by this node.
Implemented in BlurNodeMdl, HwBlurNode, and BlurNodeOsl.
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protectedvirtual |
Output sample array.
Reimplemented in BlurNodeMdl.
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inlineprotected |
Definition at line 37 of file BlurNode.h.
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staticprotected |
Definition at line 45 of file BlurNode.h.
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staticprotected |
Definition at line 44 of file BlurNode.h.
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staticprotected |
Definition at line 43 of file BlurNode.h.
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staticprotected |
Box filter option on blur.
Definition at line 48 of file BlurNode.h.
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staticprotected |
Box filter weights variable name.
Definition at line 50 of file BlurNode.h.
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staticprotected |
List of filters.
Definition at line 58 of file BlurNode.h.
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staticprotected |
Definition at line 63 of file BlurNode.h.
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staticprotected |
Definition at line 62 of file BlurNode.h.
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staticprotected |
Gaussian filter option on blur.
Definition at line 53 of file BlurNode.h.
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staticprotected |
Gaussian filter weights variable name.
Definition at line 55 of file BlurNode.h.
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staticprotected |
String constants.
Definition at line 61 of file BlurNode.h.