12 #ifndef __GU_PrimPlane_h__
13 #define __GU_PrimPlane_h__
59 return *theDefinition;
67 void normal(NormalComp &output)
const override;
68 void normal(NormalCompD &output)
const override;
75 float tmax = 1E17F,
float tol = 1E-12F,
80 float *u = 0,
float *
v = 0,
81 int ignoretrim = 1)
const override;
85 friend class GU_PrimitiveFactory;
#define SYS_DEPRECATED_PUSH_DISABLE()
#define SYS_DEPRECATED_POP_DISABLE()
GU_PrimPlane(GU_Detail *gdp, GA_Offset offset=GA_INVALID_OFFSET)
NOTE: This constructor should only be called via GU_PrimitiveFactory.
virtual int64 getMemoryUsage() const
#define GA_INVALID_OFFSET
virtual void normal(NormalComp &output) const =0
GLint GLint GLsizei GLint GLenum GLenum type
virtual void countMemory(UT_MemoryCounter &counter) const
GA_API const UT_StringHolder parms
virtual int intersectRay(const UT_Vector3 &o, const UT_Vector3 &d, float tmax=1E17F, float tol=1E-12F, float *distance=0, UT_Vector3 *pos=0, UT_Vector3 *nml=0, int accurate=0, float *u=0, float *v=0, int ignoretrim=1) const
static GEO_PrimPlane * build(GA_Detail &detail, GA_Offset existing_ptoff=GA_INVALID_OFFSET)
virtual GEO_Primitive * convert(GEO_ConvertParms &parms, GA_PointGroup *usedpts=0)=0
const GA_PrimitiveDefinition & getTypeDef() const override
Definition of a geometric primitive.
SIM_API const UT_StringHolder distance
virtual GEO_Primitive * convertNew(GEO_ConvertParms &parms)=0