139 struct rv_DrawSetInfo;
140 struct rv_DrawInputInfo;
142 struct rv_Connectivity;
143 struct rv_InstanceGroup;
180 exint gpuMemoryUsage()
const;
188 bool setNumPoints(
exint num_points);
190 exint getNumPoints()
const;
194 void setVertexBufferSize(
exint vert_buffer_elements);
196 exint getVertexBufferSize()
const;
200 void setPrimitiveBufferSize(
exint prim_buffer_elements);
202 exint getPrimitiveBufferSize()
const;
213 bool allow_gpu_write =
false);
224 bool allow_gpu_write =
false);
260 int out_vec_size)
const;
274 void stashAttributes();
278 bool unstashInstanceAttrib(
int group_index,
295 int& out_vec_size)
const;
301 exint& out_len)
const;
317 int& out_vec_size)
const;
327 int instance_group = -1)
const;
334 bool createInstanceGroup(
int group_index);
336 void removeInstanceGroup(
int group_index);
338 bool hasInstanceGroup(
int group_index)
const;
340 int getMaxInstanceGroup()
const;
343 void setInstanceGroupCount(
int instance_group,
int count);
345 int getInstanceGroupCount(
int instance_group)
const;
347 int getInstanceGroupTransformCount(
int instance_group)
const;
350 void setInstanceGroupForceFullDraw(
int instance_group,
bool enable);
352 bool getInstanceGroupForceFullDraw(
int instance_group)
const;
355 void setInstanceGroupIndexList(
int group_index,
357 int max_capacity = -1);
359 void setInstanceGroupConstIndex(
int instance_group,
360 int instance_to_draw);
362 void setInstanceGroupDrawEverything(
int instance_group);
364 void setInstanceGroupDrawNothing(
int instance_group);
370 void setConstInstanceGroupTransform(
int instance_group,
372 bool remove_instanced_xform);
375 void copyConstInstanceGroupTransform(
int instance_group,
int src_group);
380 bool setInstanceGroupAttrib(
int instance_group,
390 bool createSharedInstanceGroupAttrib(
int instance_group,
400 bool assignSharedInstanceGroupAttrib(
int instance_group,
405 bool freeInstanceGroupAttrib(
int instance_group,
415 const char*
name =
nullptr);
423 bool cpu_mapped =
true,
424 const char*
name =
nullptr);
427 RV_Buffer * getInstanceGroupAttrib(
int instance_group,
432 bool getInstanceAttribLength(
int instance_group,
434 exint& out_len)
const;
438 bool getInstanceAttribStride(
int instance_group,
440 exint& out_stride)
const;
443 bool getInstanceAttribVersion(
int instance_group,
447 void setInstanceAttribVersion(
int instance_group,
455 void connectAllPrims(
int connect_index,
459 void connectSomePrims(
int connect_index,
468 void connectIndexedPrims(
int connect_index,
471 bool need_prim_info =
false,
474 void connectSomeVerts(
int connect_index,
481 void connectIndexedVerts(
int connect_index,
484 bool need_prim_info =
false,
490 void setConnectDivisor(
int connect_index,
int divisor,
495 void setConnectUsePrimInfo(
int connect_index,
int base_prim= 0);
499 void setDrawModeOverride(
int connect_index,
504 void resetDrawModeOverride(
int connect_index);
511 int getNumRenderPrims(
int connect_index)
const;
514 RV_PrimType getRenderPrimType(
int connect_index)
const;
517 int getLength(
int connect_index)
const;
520 RV_Buffer *getIndexBuffer(
int connect_index)
const;
522 RV_Buffer *getPrimBuffer(
int connect_index)
const;
524 RV_Buffer *getPrimVertexBuffer(
int connect_index)
const;
527 bool isVertexFrequency(
int connect_index)
const;
530 bool hasConnectGroup(
int connect_index)
const;
532 bool hasNonEmptyConnectGroup(
int connect_index)
const;
534 int getMaxConnectGroup()
const;
537 bool removeConnectedPrims(
int connect_index);
539 void resetConnectedPrims();
565 exint draw_offset = -1,
exint draw_size = -1);
570 void drawInstanceGroup(
575 exint draw_offset = -1,
exint draw_size = -1);
580 int connect_index_start,
581 int num_connect_indexs,
585 void drawInstanceGroupRange(
612 static void cleanupResources();
616 void updateAccelerationStructure(
620 int surface_connect_index,
641 rv_Connectivity* getConnect(
int group_idx,
bool do_create);
646 const char *base_name,
649 int getTransformAttribCount(
const rv_Attribute* attr)
const;
656 int* out_idx =
nullptr)
const;
665 bool attr_owned =
false,
666 bool allow_gpu_write =
false);
667 bool privFreeAttrib(
RV_Render*
r, rv_Attribute &attr);
675 bool allocateConnectBuffers(
RV_Render*
r, rv_Connectivity&
c,
677 bool allocateInstIndexBuffer(
RV_Render*
r, rv_InstanceGroup&
g,
688 bool privPrepareDraw(
690 const rv_Connectivity *connect,
691 int instance_group_idx,
697 const rv_Connectivity *connect,
698 int instance_group_idx,
701 exint draw_offset = -1,
702 exint draw_length = -1
707 const rv_Connectivity *connect,
708 int instance_group_idx,
721 uint32_t myNumPoints = 0;
722 uint32_t myVertBufferSize = 0;
723 uint32_t myPrimBufferSize = 0;
725 bool myAttributesValid =
false;
748 struct rv_DrawSetInfo
752 int myConnectGroupIdx;
753 int myInstanceGroupIdx;
755 bool myIsValid =
false;
763 int myInstTransformUniformIdx = -1;
764 int myInstNestLevelUniformIdx = -1;
778 DrawSetCache myDrawSet;
782 rv_DrawSetInfo* getDrawSet(
785 const rv_Connectivity *connect,
786 int instance_group_idx,
793 rv_DrawSetInfo& set_info,
794 const rv_Connectivity *connect,
795 int instance_group_idx,
799 bool bindInputAttribute(
802 const rv_Connectivity *connect,
803 const rv_Attribute *attrib,
829 bool myIsAccelStructDirty =
true;
830 bool myIsAccelStructInstDirty =
true;
A collection of Vulkan UBO, SSBO, and Image shader bindings (descriptor set)
GLsizei GLenum const void * indices
VkFlags VkBufferUsageFlags
VkPrimitiveTopology RVgetVkPrimType(RV_PrimType t)
UT_UniquePtr< RV_VKBuffer > RV_VKBufferPtr
Object that represents drawable geometry. This object holds vertex, instancing and index buffers for ...
GLuint GLsizei GLsizei * length
RV_GPUType RVconvertFromGPUType(UT_GPUType t)
std::unique_ptr< T, Deleter > UT_UniquePtr
A smart pointer for unique ownership of dynamically allocated objects.
#define UT_ASSERT_MSG(ZZ,...)
GLint GLint GLsizei GLint GLenum GLenum type
UT_UniquePtr< RV_VKAccelerationStructure > RV_VKAccelerationStructurePtr
static const UT_Matrix4T< fpreal32 > & getIdentityMatrix()
GLint GLenum GLboolean GLsizei stride
GLuint const GLchar * name
GLint GLenum GLboolean normalized
Handle to the main interface of Vulkan.
UT_GPUType RVconvertToUTGPUType(RV_GPUType t)
GLsizeiptr const void GLenum usage
UT_UniquePtr< rv_InstanceGroup > rv_InstanceGroupPtr
void dirtyAccelerationStructure()
GR_API RE_GPUType getAttributeType(RE_Render *r, const char *attrib_name, int &vsize, const GT_DataArrayHandle &pa, const GR_DisplayOption &opts, RE_ArrayType array_type)
const UT_StringHolder & getName() const
Get name used for debugging.
Simple class for a mutli-integer cache tag.
UT_UniquePtr< RV_Buffer > RV_BufferPtr
void setName(const UT_StringHolder &name)
Set name used for debugging.
FMT_INLINE void print(format_string< T...> fmt, T &&...args)