32 #ifndef OPENVDB_TOOLS_RAYINTERSECTOR_HAS_BEEN_INCLUDED
33 #define OPENVDB_TOOLS_RAYINTERSECTOR_HAS_BEEN_INCLUDED
44 #include <type_traits>
55 template<
typename Gr
idT,
int Iterations = 0,
typename RealT =
double>
79 template<
typename GridT,
81 int NodeLevel = GridT::TreeType::RootNodeType::ChildNodeType::LEVEL,
91 using TreeT =
typename GridT::TreeType;
93 static_assert(NodeLevel >= -1 && NodeLevel <
int(TreeT::DEPTH)-1,
"NodeLevel out of range");
95 "level set grids must have scalar, floating-point value types");
101 : mTester(grid, isoValue)
103 if (!grid.hasUniformVoxels() ) {
105 "LevelSetRayIntersector only supports uniform voxels!");
109 "LevelSetRayIntersector only supports level sets!"
110 "\nUse Grid::setGridClass(openvdb::GRID_LEVEL_SET)");
121 if (!mTester.setIndexRay(iRay))
return false;
131 if (!mTester.setIndexRay(iRay))
return false;
133 iTime = mTester.getIndexTime();
143 if (!mTester.setIndexRay(iRay))
return false;
145 mTester.getIndexPos(xyz);
157 if (!mTester.setIndexRay(iRay))
return false;
159 mTester.getIndexPos(xyz);
160 iTime = mTester.getIndexTime();
168 if (!mTester.setWorldRay(wRay))
return false;
178 if (!mTester.setWorldRay(wRay))
return false;
180 wTime = mTester.getWorldTime();
190 if (!mTester.setWorldRay(wRay))
return false;
192 mTester.getWorldPos(world);
204 if (!mTester.setWorldRay(wRay))
return false;
206 mTester.getWorldPos(world);
207 wTime = mTester.getWorldTime();
219 if (!mTester.setWorldRay(wRay))
return false;
221 mTester.getWorldPosAndNml(world, normal);
235 if (!mTester.setWorldRay(wRay))
return false;
237 mTester.getWorldPosAndNml(world, normal);
238 wTime = mTester.getWorldTime();
244 mutable SearchImplT mTester;
277 template<
typename GridT,
278 int NodeLevel = GridT::TreeType::RootNodeType::ChildNodeType::LEVEL,
286 using RootType =
typename GridT::TreeType::RootNodeType;
289 static_assert(NodeLevel >= 0 && NodeLevel <
int(
TreeT::DEPTH)-1,
"NodeLevel out of range");
305 if (!grid.hasUniformVoxels() ) {
307 "VolumeRayIntersector only supports uniform voxels!");
309 if ( grid.empty() ) {
310 OPENVDB_THROW(RuntimeError,
"LinearSearchImpl does not supports empty grids");
316 mTree->
root().evalActiveBoundingBox(mBBox,
false);
318 mBBox.
max().offset(1);
335 if (!grid.hasUniformVoxels() ) {
337 "VolumeRayIntersector only supports uniform voxels!");
339 if ( grid.empty() ) {
340 OPENVDB_THROW(RuntimeError,
"LinearSearchImpl does not supports empty grids");
371 const bool hit = mRay.clip(mBBox);
372 if (hit) mTmax = mRay.t1();
389 return this->
setIndexRay(wRay.worldToIndex(*mGrid));
392 inline typename RayT::TimeSpan
march()
394 const typename RayT::TimeSpan
t = mHDDA.march(mRay, mAccessor);
415 const typename RayT::TimeSpan
t = this->
march();
428 template <
typename ListType>
429 inline void hits(ListType& list)
431 mHDDA.hits(mRay, mAccessor, list);
444 return time*mGrid->transform().baseMap()->applyJacobian(mRay.dir()).
length();
448 const GridT&
grid()
const {
return *mGrid; }
461 void print(std::ostream& os = std::cout,
int verboseLevel = 1)
463 if (verboseLevel>0) {
464 os <<
"BBox: " << mBBox << std::endl;
465 if (verboseLevel==2) {
467 }
else if (verboseLevel>2) {
476 const bool mIsMaster;
514 template<
typename Gr
idT,
int Iterations,
typename RealT>
515 class LinearSearchImpl
530 mMinValue(isoValue -
ValueT(2 * grid.voxelSize()[0])),
531 mMaxValue(isoValue +
ValueT(2 * grid.voxelSize()[0]))
533 if ( grid.empty() ) {
534 OPENVDB_THROW(RuntimeError,
"LinearSearchImpl does not supports empty grids");
536 if (mIsoValue<= -grid.background() ||
537 mIsoValue>= grid.background() ){
538 OPENVDB_THROW(ValueError,
"The iso-value must be inside the narrow-band!");
540 grid.tree().root().evalActiveBoundingBox(mBBox,
false);
552 return mRay.
clip(mBBox);
561 return mRay.
clip(mBBox);
581 xyz = mStencil.
grid().indexToWorld(xyz);
590 return mTime*mStencil.
grid().transform().baseMap()->applyJacobian(mRay.
dir()).
length();
597 inline void init(RealT t0)
600 mV[0] =
static_cast<ValueT>(this->interpValue(t0));
603 inline void setRange(RealT t0, RealT t1) { mRay.
setTimes(t0, t1); }
606 inline const RayT& ray()
const {
return mRay; }
609 template <
typename NodeT>
610 inline bool hasNode(
const Coord& ijk)
612 return mStencil.
accessor().template probeConstNode<NodeT>(ijk) !=
nullptr;
620 inline bool operator()(
const Coord& ijk, RealT
time)
624 V>mMinValue && V<mMaxValue) {
626 mV[1] =
static_cast<ValueT>(this->interpValue(time));
628 mTime = this->interpTime();
630 for (
int n=0; Iterations>0 &&
n<Iterations; ++
n) {
631 V =
static_cast<ValueT>(this->interpValue(mTime));
635 mTime = this->interpTime();
646 inline RealT interpTime()
649 return mT[0]+(mT[1]-mT[0])*mV[0]/(mV[0]-mV[1]);
652 inline RealT interpValue(RealT time)
654 const VecT pos = mRay(time);
666 const ValueT mIsoValue, mMinValue, mMaxValue;
674 #endif // OPENVDB_TOOLS_RAYINTERSECTOR_HAS_BEEN_INCLUDED
void setTimes(RealT t0=math::Delta< RealT >::value(), RealT t1=std::numeric_limits< RealT >::max())
bool clip(const Vec3T ¢er, RealT radius)
Return true if this ray intersects the specified sphere.
bool ZeroCrossing(const Type &a, const Type &b)
Return true if the interval [a, b] includes zero, i.e., if either a or b is zero or if they have diff...
bool normalize(T eps=T(1.0e-7))
this = normalized this
GT_API const UT_StringHolder time
GLsizei const GLfloat * value
Ray worldToIndex(const GridType &grid) const
Return a new ray in the index space of the specified grid, assuming the existing ray is represented i...
static bool test(TesterT &tester)
GLuint GLsizei GLsizei * length
RootNodeType & root()
Return this tree's root node.
#define OPENVDB_USE_VERSION_NAMESPACE
The Value Accessor Implementation and API methods. The majoirty of the API matches the API of a compa...
math::Vec3< ValueType > gradient(const math::Vec3< ValueType > &xyz) const
Return the gradient in world space of the trilinear interpolation kernel.
const AccessorType & accessor() const
Return a const reference to the ValueAccessor associated with this Stencil.
#define OPENVDB_ASSERT(X)
bool probeValue(const Coord &xyz, ValueType &value) const
Return the active state of the value at a given coordinate as well as its value.
void print(std::ostream &os=std::cout, int verboseLevel=1) const override
Print statistics, memory usage and other information about this tree.
General-purpose arithmetic and comparison routines, most of which accept arbitrary value types (or at...
Delta for small floating-point offsets.
const Coord & max() const
Axis-aligned bounding box of signed integer coordinates.
void moveTo(const Coord &ijk)
Initialize the stencil buffer with the values of voxel (i, j, k) and its neighbors.
ValueType interpolation(const math::Vec3< ValueType > &xyz) const
Return the trilinear interpolation at the normalized position.
Helper class that implements Hierarchical Digital Differential Analyzers and is specialized for ray i...
const GridType & grid() const
Return a const reference to the grid from which this stencil was constructed.
const Vec3T & dir() const
Implementation of morphological dilation and erosion.
Tag dispatch class that distinguishes topology copy constructors from deep copy constructors.
Digital Differential Analyzers specialized for VDB.
#define OPENVDB_VERSION_NAME
The version namespace name for this library version.
Helper class that implements Hierarchical Digital Differential Analyzers for ray intersections agains...
#define OPENVDB_THROW(exception, message)
bool isApproxLarger(const Type &a, const Type &b, const Type &tolerance)
Return true if a is larger than b to within the given tolerance, i.e., if b - a < tolerance...