Houdini 21.0 Muscles and tissue

Differences between Otis solver and Vellum Solver

Prior to the Otis Muscles and Tissue system, the Vellum system had a multi-pass approach for the muscle, tissue, and skin simulation. Each layer required independent setup, caching, and constraint management. See Vellum muscles and tissue overview for more information.

Otis builds upon these concepts by introducing a single-pass system where all the simulation layers interactively live. These layers include the muscle and bones, tissue core, and tissue solid (fat). The single-pass framework simplifies the setup process and reduces the need for complex manual tuning. See Introduction to Muscles and tissues for more information.

Migrating characters from Vellum to Otis

The Otis Muscles and Tissue system introduces fundamentally different achitecture compared to the legacy Vellum-based workflow. While you can migrate existing Vellum projects to Otis, this process it not automatic and requires manual updates to the node network, paramater values, and geometry setup.

The recommended method is to take your character and setup the muscle and tissue simulation again using the Starter Recipes provided. This ensures you are using all the correct nodes, solid default starting values, and your geometry is setup properly to create the auto-generated simulation layers. The geometry preparation process for both Otis and Vellum are similar. You need your muscles and bones geometry, animated bone surface, and render skin geometry to get started.

If you plan to migrate your characters manually, make sure to check the following:

Note

Please note that though the Otis Solver is a SOP node, it is not available in Houdini Core. However, a .hip file containing this node can still be opened in Houdini Core, but the node’s parameters will be greyed out.

Warning

The Otis Muscles and Tissue system is not backward-compatible with Vellum nodes and its parameter value ranges. It’s recommended to replace them with Otis specific nodes and its parameter value ranges.

Muscles and tissue

Basics

Working with muscles

Muscles recipes

Legacy Muscles (Vellum Solver)