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The Houdini asset details panel is displayed in the details panel when you select an HDA asset. The PDG Asset Link section automatically appears if an HDA contains a TOP Network. By default it’s turned off. To turn it on, click the Refresh Button.
PDG Asset Link ¶
Setting |
Description |
|---|---|
Relink |
Links or relinks your PDG asset. |
TOP Networks ¶
Setting |
Description |
|---|---|
TOP Output Filter Checkbox |
When on, output files created for the TOP nodes in the current network that match the filter prefix are automatically loaded into the world after being cooked. |
TOP Output Filter Field |
Set the filter prefix for the TOP Output Filter Checkbox setting. |
TOP Network |
Select the TOP network from the dropdown. |
Dirty All |
Dirty all TOP nodes in the selected TOP networks and clear all of its work item results. |
Cook Output |
Cooks the output nodes of the selected TOP network. |
Pause Cook |
Pauses cooking from the selected TOP network. |
Cancel Cook |
Cancels cooking the selected TOP network. |
Remove Imported Otuputs |
Removes imported actors created from this TOP network’s output files. |
Import Output Files |
Loads any unimported work item files and created Unreal assets and actors. |
State |
Ready: Work items are ready to be cooked. Dirtied: Work items are all dirtied. Cook In Progress: Work items are currently being cooked. PDG Cook Complete: Work items finished. |
TOP Network Work Item Status ¶
Status |
Description |
|---|---|
Waiting |
Work items are scheduled but not cooked inside PDG. |
Cooking |
Work items currently being cooked by PDG |
Cooked |
Work items cooked by PDG but not loaded into Unreal. |
Imported |
Work items cooked by PDG and loaded into Unreal. |
Failed |
Work items that failed to cook. Check the error log for details. |
TOP Nodes ¶
Setting |
Description |
|---|---|
TOP Node Filter Checkbox |
When on, only display the TOP nodes found in the current work that start with the filter prefix. When off, displays all the TOP network’s nodes. |
TOP Node Filter Field |
Set the filter prefix for the TOP Node Filter Checkbox setting. |
TOP Node |
Select the TOP node from the dropdown. |
Dirty Node |
Dirty the selected TOP node and clear its work item results. |
Cook Node |
Cooks the selected TOP node. |
Pause Cook |
Pauses cooking from the selected TOP network. |
Cancel Cook |
Cancels cooking the selected TOP network. |
Remove Imported Outputs |
Removes imported actors created from this TOP node’s output files. |
Import Output Files |
Loads any unimported work item files and created Unreal assets and actors. |
State |
Ready: Work items are ready to be cooked. Dirtied: Work items are all dirtied. Cook In Progress: Work items are currently being cooked. PDG Cook Complete: Work items finished. |
TOP Node Work Item Status ¶
Status |
Description |
|---|---|
Waiting |
Work items are scheduled but not cooked inside PDG. |
Cooking |
Work items currently being cooked by PDG |
Cooked |
Work items cooked by PDG but not loaded into Unreal. |
Imported |
Work items cooked by PDG and loaded into Unreal. |
Failed |
Work items that failed to cook. Check the error log for details. |
Bake ¶
Status |
Description |
|---|---|
Bake |
Bakes the selected PDG assets which outputs assets and separate the output actors from the PDG asset link. |
Delete Bake |
Delete the actors and assets from the previous bake. |
Unlink Bake |
Unlink actors and assets from the previous bake. |
Bake Folder |
If the |
Recenter Baked Actors |
When checked on, recenters the baked actors to their bouding box center after baking. |
Auto Bake |
When on, automatically bake work result objects as they are loaded. |
Auto Bake With Failed Work Items |
When on, automatically bake work result objects as they are loaded even for nodes with failed work items. |
Asset Options ¶
Status |
Description |
|---|---|
Auto Cook |
When on, the selected TOP network’s output automatically cooks after successfully cooking the PDG Asset Link HDA. |
Output Parent Actor |
The PDG output actors will be created under this parent actor. When off, then PDG output actors will be created in a new folder. |
Auto Import Work Item Output Files |
When on, output files produced by the node or network will automatically be loaded when cooked. |
Work Item Output Files Visible |
Toggle the visibility of the actors created from this TOP node’s work item file outputs. |