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XUSD_Utils.h
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1 /*
2  * Copyright 2019 Side Effects Software Inc.
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
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8  * http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
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13  * See the License for the specific language governing permissions and
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15  *
16  */
17 
18 #ifndef __XUSD_Utils_h__
19 #define __XUSD_Utils_h__
20 
21 #include "HUSD_API.h"
22 #include "HUSD_DataHandle.h"
23 #include "HUSD_Utils.h"
24 #include "XUSD_PathSet.h"
25 #include <OP/OP_ItemId.h>
26 #include <UT/UT_StringHolder.h>
27 #include <UT/UT_StringArray.h>
28 #include <UT/UT_StringMap.h>
29 #include <UT/UT_StringMMPattern.h>
30 #include <UT/UT_Map.h>
31 #include <pxr/base/vt/value.h>
32 #include <pxr/usd/sdf/fileFormat.h>
33 #include <pxr/usd/sdf/layer.h>
35 #include <pxr/usd/sdf/path.h>
36 #include <pxr/usd/usd/prim.h>
37 #include <pxr/usd/usd/stage.h>
38 #include <pxr/usd/usd/timeCode.h>
42 
43 class HUSD_LayerOffset;
44 class HUSD_LoadMasks;
45 class HUSD_PathSet;
46 class HUSD_TimeCode;
47 class UT_OptionEntry;
48 class UT_JSONWriter;
49 
51 
52 class UsdGeomPrimvar;
53 class UsdGeomXformable;
54 class UsdGeomXformCache;
55 class XUSD_Data;
57 
58 #define HUSD_LOP_MUTING_IDENTIFIER_PREFIX "lop:"
59 
61 {
62 public:
64  { }
66  { }
67 
68  virtual int getPriority() const = 0;
69  virtual UsdStageRefPtr createStage(UsdStage::InitialLoadSet loadset,
70  int nodeid) const = 0;
71 };
72 
73 extern "C" {
76 };
77 
81 };
82 
84 {
85 public:
86  explicit XUSD_SavePathInfo()
88  myNodeBasedPath(false),
89  myTimeDependent(false),
91  myActuallySavedFile(false)
92  { }
93  explicit XUSD_SavePathInfo(const UT_StringHolder &finalpath)
95  myFinalPath(finalpath),
96  myOriginalPath(finalpath),
98  myNodeBasedPath(false),
99  myTimeDependent(false),
101  myActuallySavedFile(false)
102  { }
103  explicit XUSD_SavePathInfo(const UT_StringHolder &finalpath,
104  const UT_StringHolder &originalpath,
105  XUSD_ExternalRefType reference_type,
106  const std::string &reference_layer_id,
107  bool node_based_path,
108  bool time_dependent)
109  : myFinalPath(finalpath),
110  myOriginalPath(originalpath),
112  myReferenceType(reference_type),
113  myReferenceLayerId(reference_layer_id),
114  myNodeBasedPath(node_based_path),
115  myTimeDependent(time_dependent),
117  myActuallySavedFile(false)
118  { }
119 
124  std::string myReferenceLayerId;
129 };
130 
132 {
133 public:
137 };
138 
145 
146 // Helper function to convert a node id directly to a node path, and return
147 // true if the conversion was successful.
148 HUSD_API bool HUSDgetNodePath(int nodeid, UT_StringHolder &nodepath);
149 // Similar to the above method, but for the dedicated purpose of returning a
150 // std::string to pass to HUSDcreateAnonymousLayer.
151 HUSD_API std::string HUSDgetTag(const XUSD_DataLockPtr &datalock);
152 
165 
174 
176 HUSD_API bool HUSDisDerivedType(const UsdPrim &prim,
177  const TfType &base_type);
178 
180 HUSD_API bool HUSDisPrimEditable(const UsdPrim &prim);
181 HUSD_API bool HUSDisPrimSelectable(const UsdPrim &prim,
182  UT_Map<HUSD_Path, bool> *cache = nullptr);
183 HUSD_API bool HUSDisPrimHiddenInUi(const UsdPrim &prim);
184 
185 // Path conversion functions.
190 
191 // Timecode conversion functions.
195  const HUSD_TimeCode &timecode);
197  const HUSD_TimeCode &timecode,
198  const UsdAttribute &attr);
200  const HUSD_TimeCode &timecode,
201  const UsdAttribute &attr);
202 
203 // Layer offset conversion.
205 HUSDgetSdfLayerOffset(const HUSD_LayerOffset &layeroffset);
207 HUSDgetLayerOffset(const SdfLayerOffset &layeroffset);
208 
209 // Other functions to convert from HUSD classes to USD equivalents.
213 HUSDgetUsdListPosition(const UT_StringRef &editopstr);
219 HUSDgetSdfSpecifier(const UT_StringRef &specifier, bool *valid = nullptr);
220 
221 // Determine if a layer comes from a SOP or not.
222 HUSD_API bool
223 HUSDisSopLayer(const std::string &identifier);
224 HUSD_API bool
225 HUSDisSopLayer(const SdfLayerHandle &layer);
226 
227 // Determine if a layer was created by LOPs or not.
228 HUSD_API bool
229 HUSDisLopLayer(const std::string &identifier);
230 HUSD_API bool
231 HUSDisLopLayer(const SdfLayerHandle &layer);
232 
233 // Determine if the specified layer should be saved to disk when saving a
234 // LOP network which sublayers or references this layer.
235 HUSD_API bool
236 HUSDshouldSaveLayerToDisk(const SdfLayerHandle &layer);
237 
238 // Figures out from the layer metadata where the layer should be saved. This
239 // method only works on layers that return true from HUSDshouldSaveLayerToDisk.
240 HUSD_API std::string
241 HUSDgetLayerSaveLocation(const SdfLayerHandle &layer,
242  bool *using_node_path = nullptr);
243 
244 // Get (creating if requested) the special prim that gets put on LOP layers
245 // to hold special layer information (save path, creator node, editor nodes,
246 // etc.) We store this on the custom data of a dedicated prim instead of on
247 // the layer root because custom data on the layer root can cause a whole lot
248 // of recomposition.
249 HUSD_API SdfPrimSpecHandle
250 HUSDgetLayerInfoPrim(const SdfLayerHandle &layer, bool create);
251 
252 // Get or set the save path custom data on a layer. Used by the above
253 // HUSDgetLayerSaveLocation as one of the methods to determine where a layer
254 // should be saved.
255 HUSD_API void
256 HUSDsetSavePath(const SdfLayerHandle &layer,
257  const UT_StringRef &savepath,
258  bool savepath_is_time_dependent,
259  const UT_StringRef &overrides_savepath = UT_StringRef());
260 HUSD_API bool
261 HUSDgetSavePath(const SdfLayerHandle &layer,
262  std::string &savepath);
263 HUSD_API bool
264 HUSDgetOverrideSavePath(const SdfLayerHandle &layer,
265  std::string &savepath);
266 HUSD_API bool
267 HUSDgetSavePathIsTimeDependent(const SdfLayerHandle &layer);
268 
269 // Add locked geos for volume file paths listed on the HoudiniLayerInfo.
270 HUSD_API void
272  const SdfLayerRefPtr &layer);
273 HUSD_API void
275  const SdfLayerRefPtr &layer);
276 
277 // When we do a "copy with replacement", the replace layers have their
278 // original paths stored in the "HoudiniSourcePath" custom data.
279 HUSD_API void
280 HUSDsetSourcePath(const SdfLayerHandle &layer,
281  const UT_StringRef &sourcePath);
282 HUSD_API bool
283 HUSDgetSourcePath(const SdfLayerHandle &layer,
284  std::string &sourcePath);
285 
286 // Get or set the save control token which modified how the USD ROP treats
287 // this layer when it is being saved with various options.
288 HUSD_API void
289 HUSDsetSaveControl(const SdfLayerHandle &layer,
290  const UT_StringRef &savecontrol);
291 HUSD_API bool
292 HUSDgetSaveControl(const SdfLayerHandle &layer,
293  std::string &savecontrol);
294 
295 HUSD_API void
296 HUSDsetCreatorNode(const SdfLayerHandle &layer, int node_id);
297 HUSD_API bool
298 HUSDgetCreatorNode(const SdfLayerHandle &layer, std::string &nodepath);
299 
300 HUSD_API void
301 HUSDsetSourceNode(const UsdPrim &prim, int node_id);
302 
303 HUSD_API void
304 HUSDclearEditorNodes(const SdfLayerHandle &layer);
305 HUSD_API void
306 HUSDaddEditorNode(const SdfLayerHandle &layer, int node_id);
307 
308 // Set the list of SdfPaths of all solo'ed lights. This information is stored
309 // as custom data on the HoudiniLayerInfo prim. These methods should only be
310 // used by HUSD_Overrides.
311 HUSD_API void
312 HUSDsetSoloLightPaths(const SdfLayerHandle &layer,
313  const HUSD_PathSet &paths);
314 HUSD_API bool
315 HUSDgetSoloLightPaths(const SdfLayerHandle &layer,
316  HUSD_PathSet &paths);
317 
318 // Warning: this function can traverse the stage, and so can be quite expensive.
319 // It looks for any light prim that is visible at the specified time code.
320 HUSD_API bool
321 HUSDhasAnyVisibleLights(const UsdStageRefPtr &stage, const HUSD_TimeCode &tc);
322 
323 // Set the list of SdfPaths of all solo'ed geometry. This information is stored
324 // as custom data on the HoudiniLayerInfo prim. These methods should only be
325 // used by HUSD_Overrides.
326 HUSD_API void
327 HUSDsetSoloGeometryPaths(const SdfLayerHandle &layer,
328  const HUSD_PathSet &paths);
329 HUSD_API bool
330 HUSDgetSoloGeometryPaths(const SdfLayerHandle &layer,
331  HUSD_PathSet &paths);
332 
333 // Get or set a flag on a layer that causes it to be treated as a SOP layer
334 // for the sake of flattening operations (which can optionally flatten SOP
335 // layers along with implicit layers).
336 HUSD_API void
337 HUSDsetTreatAsSopLayer(const SdfLayerHandle &layer, bool treatassoplayer);
338 HUSD_API bool
339 HUSDgetTreatAsSopLayer(const SdfLayerHandle &layer);
340 
341 // Set the Editor node for a specific USD primitive. This is stored as custom
342 // data on the primitive, and indicates the node that last modified this
343 // primitive, and so the node that we should use for any future requests to
344 // edit the prim.
345 HUSD_API void
346 HUSDaddPrimEditorNodeId(const UsdPrim &prim, int node_id);
347 HUSD_API void
348 HUSDaddPrimEditorNodeId(const SdfPrimSpecHandle &prim, int node_id);
349 HUSD_API void
351 HUSD_API void
352 HUSDclearPrimEditorNodeIds(const SdfPrimSpecHandle &prim);
353 HUSD_API void
354 HUSDaddPropertyEditorNodeId(const UsdProperty &property, int nodeid);
355 HUSD_API void
357 
358 HUSD_API void
360 
361 HUSD_API void
362 HUSDclearDataId(const UsdAttribute &attr);
363 
365 HUSDgetParentKind(const TfToken &kind);
366 
367 // Test if a prim and all existing ancestors of the provided path are active.
368 // If the ancestors don't exist at all, that is okay too. This test is primarily
369 // for use by HUSDcreatePrimInLayer which can still create the primitive
370 // in the active layer, but we don't actually want it to. Note that path
371 // must be an absolute SdfPath or this function will return false.
372 HUSD_API bool
374  const SdfPath &path);
375 
376 // Create a new primitive in the specified layer. The stage parameter may or
377 // may not include the layer. It is used only to look up any existing prims
378 // so we know which ancestors of the new prim should be defined and which
379 // should simply be over prims. If the requested prim already exists on the
380 // stage, this function does nothing.
381 HUSD_API SdfPrimSpecHandle
383  const SdfLayerHandle &layer,
384  const SdfPath &path,
385  const TfToken &kind,
386  SdfSpecifier specifier,
387  SdfSpecifier parent_prims_specifier,
388  const std::string &parent_prims_type);
389 
390 HUSD_API bool
391 HUSDcopySpec(const SdfLayerHandle &srclayer,
392  const SdfPath &srcpath,
393  const SdfLayerHandle &destlayer,
394  const SdfPath &destath,
395  const SdfPath &srcroot = SdfPath(),
396  const SdfPath &destroot = SdfPath(),
397  const fpreal frameoffset = 0,
398  const fpreal frameratescale = 1);
399 
400 // Wrapper around UsdUtilsModifyAssetPaths which restores the layer offsets of
401 // sublayers after updating the asset paths. The core function clears the layer
402 // offset of any sublayer path that gets updated.
403 HUSD_API void
404 HUSDmodifyAssetPaths(const SdfLayerHandle &layer,
405  const UsdUtilsModifyAssetPathFn &modifyFn,
406  bool keep_empty_assets_in_arrays = true);
407 
408 // This function duplicates the functionality of
409 // SdfLayer::UpdateExternalRefernce, but can retarget a bunch of references
410 // with a single method call, and thus a single traversal.
411 HUSD_API bool
412 HUSDupdateExternalReferences(const SdfLayerHandle &layer,
413  const std::map<std::string, std::string> &pathmap);
414 
415 // Calls SdfLayer::GetExternalReferences, but also gathers asset paths from
416 // clips defined on the layer.
417 HUSD_API std::map<std::string, XUSD_ExternalRefType>
419  bool sublayer_only = false);
420 
421 // Utility function used for stitching stages together and saving them.
422 HUSD_API void
424  XUSD_IdentifierToReferenceInfoMap &referenceinfomap,
425  bool recursive,
426  bool include_placeholders = false);
427 
428 // Calls the USD stitch function but with a callback that looks for SOP data
429 // ids on the attributes to avoid creating duplicate time samples.
430 HUSD_API void
431 HUSDstitchLayers(const SdfLayerHandle &strongLayer,
432  const SdfLayerHandle &weakLayer,
433  HUSD_PathSet *varyingDefaultPaths = nullptr);
434 // Stitch two stages together by stitching together their "corresponding"
435 // layers, as determined by the requested save paths for each layer.
436 HUSD_API bool
438  const UsdStageRefPtr &dest,
439  const UsdTimeCode &timecode,
440  XUSD_LayerSet &held_layers,
441  bool force_notifiable_file_format,
442  bool set_layer_override_save_paths,
443  XUSD_ExistenceTracker *existence_tracker,
444  HUSD_PathSet *varying_default_paths = nullptr);
445 
446 // This function returns the identifier that should be passed to
447 // UsdStage::CreateInMemory when creating a stage for use in a LOP
448 // network. This identifier is important as it allows Houdini to
449 // recognize the stage root layer as having been created by LOPs.
450 HUSD_API const std::string &
452 
453 // Create a new in-memory stage. Use this method instead of calling
454 // UsdStage::CreateInMemory directly, as we want to configure the stage
455 // with a reasonable identifier, and a path resolver context. The first
456 // version only sets the payload loading option, which must be set when
457 // the stage is constructed. The second version sets the payload loading
458 // option, the stage population maks, and the layer muting based on the
459 // values set in the provided load masks object.
460 HUSD_API UsdStageRefPtr
462  const UsdStageWeakPtr &context_stage = UsdStageWeakPtr(),
463  int resolver_context_nodeid = OP_INVALID_ITEM_ID,
464  const ArResolverContext *resolver_context = nullptr);
465 HUSD_API UsdStageRefPtr
466 HUSDcreateStageInMemory(const HUSD_LoadMasks *load_masks,
467  const UsdStageWeakPtr &context_stage = UsdStageWeakPtr(),
468  int resolver_context_nodeid = OP_INVALID_ITEM_ID,
469  const ArResolverContext *resolver_context = nullptr);
470 HUSD_API UsdStageRefPtr
472  const HUSD_LoadMasks *load_masks,
473  const UsdStageWeakPtr &context_stage);
474 
475 // Copies meters per unit, up axis, fps, and tcps from the stage's root
476 // layer onto the supplied layer. New sublayers added to a stage should
477 // match these stage settings to avoid unintended mismatches for these
478 // critical setting. The tcps in particular can actually affect composition,
479 // and so matching the stage value (at least as a default) is extremely
480 // important.
481 HUSD_API void
483  const SdfLayerHandle &src);
484 
485 // Create a new anonymous layer. Use this method instead of calling
486 // SdfLayer::CreateAnonymous directly, as we want to configure the layer
487 // with root prim data from a source layer.
490  const SdfLayerHandle &context_layer = SdfLayerHandle(),
491  const std::string &tag = std::string());
492 
493 // Create a new anonymous layer that is a copy of the provided source layer.
494 // If the source layer is not anonymous, update any references to additional
495 // USD or asset files by making all paths absolute.
498  const std::string &tag = std::string());
499 
505 };
506 
507 // Combine layers together based on some options and custom data set on each
508 // layer in the stack (or referenced by a layer in the stack).
511  int flatten_flags,
512  SdfLayerRefPtrVector &explicit_layers);
513 
514 // Combine all layers in the stack by calling the USD flatten layers method.
516 HUSDflattenLayers(const UsdStageWeakPtr &stage);
517 
518 // Combine all the layers in an array (not yet on a stage). If there are
519 // many layers, break them into groups, and flatten these groups first, then
520 // flatten the groups together. USD flattening seems to have an O(N^2)
521 // component on the number of layers, which we can avoid with this approach.
523 HUSDflattenLayersInChunks(const std::vector<std::string> &sublayers,
524  const std::vector<SdfLayerOffset> &sublayeroffsets,
525  const UsdStageRefPtr &context_stage);
526 
527 // Check if the supplied layer is completely devoid of any useful information.
528 // This includes both primitives and layer level metadata. However the presence
529 // of only a HoudiniLayerInfo prim may still indicate an "empty" layer if it
530 // only contains creator node information.
531 HUSD_API bool
532 HUSDisLayerEmpty(const SdfLayerHandle &layer,
533  const UsdStageRefPtr &compare_stage_root_prim = UsdStageRefPtr(),
534  bool ignore_sublayers = false);
535 // Check if the supplied layer is a placeholder layer.
536 HUSD_API bool
537 HUSDisLayerPlaceholder(const SdfLayerHandle &layer);
538 // As above, but takes an identifier, which is used to find the layer handle.
539 HUSD_API bool
540 HUSDisLayerPlaceholder(const std::string &identifier);
541 // Return the special identifier we use to specify a LOP layer we want to mute.
542 HUSD_API std::string
543 HUSDgetLopLayerMutingIdentifier(const SdfLayerHandle &layer);
544 
545 // Test if a string is a stage variable expression. Optionally try to parse
546 // the expression, and raise an error if it is an invalid expression.
547 HUSD_API bool
549  bool check_for_errors);
550 
551 // Return the SdfPath that should be passed to create a reference to the
552 // specified layer. This gives priority to any passed in ref prim path
553 // string, then the layer's default prim (if one is set), then looks at
554 // the layer root prims and picks the first geometry primitive, or the
555 // first primitive if there are no geometry primitives. Raises an warning
556 // if it picks a primitive, but there are other primitives.
558 HUSDgetBestRefPrimPath(const UT_StringRef &reffilepath,
560  const UT_StringRef &refprimpath,
561  UsdStageRefPtr &stage);
562 HUSD_API void
563 HUSDclearBestRefPathCache(const std::string &layeridentifier = std::string());
564 
565 // Functions for checking the amount of time sampling of an attribute/xfrom:
571 HUSDgetLocalTransformTimeSampling(const UsdPrim &pr, bool* resets = nullptr);
574 
575 // Conveninece methods for updating the given time sampling.
576 HUSD_API void
578  HUSD_TimeSampling new_sampling );
579 HUSD_API void
581  const UsdAttribute &attrib);
582 HUSD_API void
584  const UsdGeomPrimvar &primvar);
585 HUSD_API void
587  const UsdPrim &prim);
588 HUSD_API void
590  const UsdPrim &prim);
591 
592 // Returns ture if an attribute (or any aspect of a local transform)
593 // has more than 1 time sample.
594 HUSD_API bool
596 HUSD_API bool
598 
599 // Converts a UT_Option into a VtValue.
601 
602 // Takes a set of paths, and compares them to a stage. In any case where all
603 // the children of a prim are in the set, remove the children, and add the
604 // parent prim instead. This finds the smallest possible set of prims on which
605 // to set an inheritable attribute such that it will affect the original set
606 // of paths. The "skip_point_instancers" flag can be set to true if point
607 // instancers should not be allowed to combine with its siblings, for cases
608 // where the point instancer instances need to be treated individually.
609 HUSD_API void
611  bool skip_point_instancers,
612  const UsdStageRefPtr &stage,
613  XUSD_PathSet &paths);
614 // Takes a set of paths, and compares them to a stage. In any case where all
615 // the children of a prim are in the set, remove that prim from the set,
616 // leaving only the children. This eliminates redundant parent entries in
617 // the set which are already covered by having all the children in the set.
618 HUSD_API void
620  const UsdStageRefPtr &stage,
621  XUSD_PathSet &paths);
622 
623 // Generates a unique suffix (stored in the `suffix` parameter) that can be used
624 // as the `opSuffix` argument to `UsdGeomXformable::AddTransformOp()`.
625 //
626 // If `test_base_xform` is `true` then there will be a first test to see if it
627 // would be valid to call `AddTransformOp` with no suffix (and, if so, `suffix`
628 // will be cleared to indicate this).
629 //
630 // In the above, "unique" is defined as "there is no existing attribute on the
631 // prim that has a matching name" and, thus, there is no risk of clobbering
632 // existing data". Note that this is different than a definition that says
633 // "there is no existing entry in the xformOpOrder list that has a matching name"
634 // (which would allow for the possiblity of attribute reuse).
635 HUSD_API void
637  UT_StringHolder &suffix,
638  const UsdGeomXformable &xformable,
640  bool test_base_xform = false);
641 
642 // Convert a UT map of strings to strings into an
643 // SdfFileFormat::FileFormatArguments equivalent. One trick here is that any
644 // arguments with "/"s in them will have all multi-slash sequences collapsed
645 // to a single slash. This is required so that as a layer identifier gets
646 // created from the FileFormatArguments, and the resulting identifier gets
647 // passed through the ArResolver's URI handling, then back into a
648 // FileFormatArguments structure, the argument values never change. The Ar
649 // library URI parser splits the whole identifier on "/"s, and then rebuilds
650 // the identifier from the components, putting only a single slash between
651 // each component.
652 HUSD_API void
654  const UT_StringMap<UT_StringHolder> &ut_args,
656 
657 // Caclculate the time sampling of the bounding box of a prim. This can be
658 // either the world space bounding box (which takes ancestor xforms into
659 // account), or local space bounds, which ignore ancestor prims. The former
660 // test is useful to know if two prim bounding boxes have potentially
661 // animated overlaping. The latter is useful when we are interested in
662 // whether the extentsHint attribute of a prim need to be time varying.
664 HUSDgetBoundsTimeSampling(const UsdPrim& prim, bool world_space_bounds);
665 
666 // Convert a VtDictionary to a UT_Options
667 HUSD_API bool
668 HUSDconvertDictionary(UT_Options &options, const VtDictionary &dict,
669  const UT_StringMap<UT_StringHolder> *aliases = nullptr);
670 // Save out a VtDictionary as JSON.
671 HUSD_API bool
673  const UT_StringMap<UT_StringHolder> *aliases = nullptr);
674 // Save a single VtValue as JSON.
675 HUSD_API bool
677 
678 // Create a PcpVariantSelectionMap from an equivalent UT data structure.
679 HUSD_API void
681  const UT_StringMap<UT_StringArray> &utfallbacks,
682  PcpVariantFallbackMap &fallbacks);
683 // Create a UT data structure from an equivalent PcpVariantSelectionMap.
684 HUSD_API void
686  const PcpVariantFallbackMap &fallbacks,
687  UT_StringMap<UT_StringArray> &utfallbacks);
688 
690 
691 #endif
692 
HUSD_API UsdTimeCode HUSDgetNonDefaultUsdTimeCode(const HUSD_TimeCode &timecode)
HUSD_API bool HUSDgetSourcePath(const SdfLayerHandle &layer, std::string &sourcePath)
HUSD_API const SdfPath & HUSDgetHoudiniLayerInfoSdfPath()
HUSD_API UsdStageRefPtr HUSDcreateStageInMemory(UsdStage::InitialLoadSet load, const UsdStageWeakPtr &context_stage=UsdStageWeakPtr(), int resolver_context_nodeid=OP_INVALID_ITEM_ID, const ArResolverContext *resolver_context=nullptr)
HUSD_API void HUSDaddEditorNode(const SdfLayerHandle &layer, int node_id)
HUSD_API const TfToken & HUSDgetSoloLightPathsToken()
HUSD_API void HUSDupdateWorldTransformTimeSampling(HUSD_TimeSampling &sampling, const UsdPrim &prim)
HUSD_API void HUSDaddExternalReferencesToLayerMap(const SdfLayerRefPtr &layer, XUSD_IdentifierToReferenceInfoMap &referenceinfomap, bool recursive, bool include_placeholders=false)
HUSD_API void HUSDupdateValueTimeSampling(HUSD_TimeSampling &sampling, const UsdAttribute &attrib)
HUSD_API std::map< std::string, XUSD_ExternalRefType > HUSDgetExternalReferences(const SdfLayerRefPtr &layer, bool sublayer_only=false)
Unsorted map container.
Definition: UT_Map.h:109
virtual UsdStageRefPtr createStage(UsdStage::InitialLoadSet loadset, int nodeid) const =0
HUSD_API void HUSDsetSaveControl(const SdfLayerHandle &layer, const UT_StringRef &savecontrol)
HUSD_API void HUSDclearPrimEditorNodeIds(const UsdPrim &prim)
HUSD_API SdfLayerRefPtr HUSDflattenLayersInChunks(const std::vector< std::string > &sublayers, const std::vector< SdfLayerOffset > &sublayeroffsets, const UsdStageRefPtr &context_stage)
bool myActuallySavedFile
Definition: XUSD_Utils.h:128
HUSD_API bool HUSDvalueMightBeTimeVarying(const UsdAttribute &attrib)
#define SYS_VISIBILITY_EXPORT
SdfLayerRefPtr myLayer
Definition: XUSD_Utils.h:134
A 4x4 matrix transformation.
Definition: xformOp.h:136
HUSD_API void HUSDupdateTimeSampling(HUSD_TimeSampling &sampling, HUSD_TimeSampling new_sampling)
HUSD_API bool HUSDisLopLayer(const std::string &identifier)
HUSD_API UsdStageRefPtr HUSDcreateStageFromRootLayer(const SdfLayerRefPtr &rootlayer, const HUSD_LoadMasks *load_masks, const UsdStageWeakPtr &context_stage)
#define OP_INVALID_ITEM_ID
Definition: OP_ItemId.h:23
HUSD_API HUSD_LayerOffset HUSDgetLayerOffset(const SdfLayerOffset &layeroffset)
GLsizei const GLfloat * value
Definition: glcorearb.h:824
UT_Map< std::string, SdfLayerRefPtr > XUSD_IdentifierToLayerMap
Definition: XUSD_Utils.h:140
HUSD_API std::string HUSDgetLayerSaveLocation(const SdfLayerHandle &layer, bool *using_node_path=nullptr)
HUSD_API Usd_PrimFlagsPredicate HUSDgetUsdPrimPredicate(HUSD_PrimTraversalDemands demands)
HUSD_API bool HUSDgetNodePath(int nodeid, UT_StringHolder &nodepath)
HUSD_API SdfPath HUSDgetBestRefPrimPath(const UT_StringRef &reffilepath, const SdfFileFormat::FileFormatArguments &args, const UT_StringRef &refprimpath, UsdStageRefPtr &stage)
GLsizei const GLchar *const * path
Definition: glcorearb.h:3341
HUSD_API void HUSDsetSoloLightPaths(const SdfLayerHandle &layer, const HUSD_PathSet &paths)
HUSD_API const TfToken & HUSDgetOverrideSavePathToken()
HUSD_API SdfLayerOffset HUSDgetSdfLayerOffset(const HUSD_LayerOffset &layeroffset)
#define HUSD_API
Definition: HUSD_API.h:31
std::string myReferenceLayerId
Definition: XUSD_Utils.h:124
HUSD_API bool HUSDisLayerEmpty(const SdfLayerHandle &layer, const UsdStageRefPtr &compare_stage_root_prim=UsdStageRefPtr(), bool ignore_sublayers=false)
HUSD_API SdfVariability HUSDgetSdfVariability(HUSD_Variability variability)
Class which writes ASCII or binary JSON streams.
Definition: UT_JSONWriter.h:37
HUSD_API HUSD_TimeSampling HUSDgetLocalTransformTimeSampling(const UsdPrim &pr, bool *resets=nullptr)
HUSD_API void HUSDclearEditorNodes(const SdfLayerHandle &layer)
HUSD_API HUSD_TimeCode HUSDgetEffectiveTimeCode(const HUSD_TimeCode &timecode, const UsdAttribute &attr)
HUSD_API void HUSDclearBestRefPathCache(const std::string &layeridentifier=std::string())
InitialLoadSet
Definition: stage.h:149
HUSD_API const TfToken & HUSDgetIsAutoCreatedShaderToken()
HUSD_API bool HUSDisSopLayer(const std::string &identifier)
HUSD_API void HUSDsetSavePath(const SdfLayerHandle &layer, const UT_StringRef &savepath, bool savepath_is_time_dependent, const UT_StringRef &overrides_savepath=UT_StringRef())
HUSD_API HUSD_TimeSampling HUSDgetWorldTransformTimeSampling(const UsdPrim &pr)
HUSD_PrimTraversalDemands
Definition: HUSD_Utils.h:39
HUSD_API UsdListPosition HUSDgetUsdListPosition(const UT_StringRef &editopstr)
HUSD_API bool HUSDupdateExternalReferences(const SdfLayerHandle &layer, const std::map< std::string, std::string > &pathmap)
HUSD_API bool HUSDprimAndAllExistingAncestorsActive(const UsdStageWeakPtr &stage, const SdfPath &path)
UsdStagePtr UsdStageWeakPtr
Definition: common.h:38
HUSD_API bool HUSDgetSaveControl(const SdfLayerHandle &layer, std::string &savecontrol)
HUSD_API UsdStagePopulationMask HUSDgetUsdStagePopulationMask(const HUSD_LoadMasks &load_masks)
HUSD_TimeSampling HUSDgetBoundsTimeSampling(const UsdPrim &prim, bool world_space_bounds)
HUSD_API const std::string & HUSDgetStageRootLayerIdentifier()
HUSD_API void HUSDsetSoloGeometryPaths(const SdfLayerHandle &layer, const HUSD_PathSet &paths)
GLenum GLuint GLint GLint layer
Definition: glcorearb.h:1299
HUSD_API SdfLayerRefPtr HUSDcreateAnonymousLayer(const SdfLayerHandle &context_layer=SdfLayerHandle(), const std::string &tag=std::string())
HUSD_API const TfToken & HUSDgetSourcePathToken()
HUSD_API void HUSDbumpPropertiesForHydra(const UsdAttributeVector &attrs)
HUSD_API bool HUSDgetSavePath(const SdfLayerHandle &layer, std::string &savepath)
XUSD_SavePathInfo(const UT_StringHolder &finalpath, const UT_StringHolder &originalpath, XUSD_ExternalRefType reference_type, const std::string &reference_layer_id, bool node_based_path, bool time_dependent)
Definition: XUSD_Utils.h:103
HUSD_API SdfPrimSpecHandle HUSDgetLayerInfoPrim(const SdfLayerHandle &layer, bool create)
HUSD_API bool HUSDconvertDictionary(UT_Options &options, const VtDictionary &dict, const UT_StringMap< UT_StringHolder > *aliases=nullptr)
HUSD_API bool HUSDcopySpec(const SdfLayerHandle &srclayer, const SdfPath &srcpath, const SdfLayerHandle &destlayer, const SdfPath &destath, const SdfPath &srcroot=SdfPath(), const SdfPath &destroot=SdfPath(), const fpreal frameoffset=0, const fpreal frameratescale=1)
HUSD_API bool HUSDisPrimHiddenInUi(const UsdPrim &prim)
HUSD_Variability
Definition: HUSD_Utils.h:91
GLint GLint GLsizei GLint GLenum GLenum type
Definition: glcorearb.h:108
Definition: token.h:70
UT_Map< std::string, XUSD_SavePathInfo > XUSD_IdentifierToSavePathMap
Definition: XUSD_Utils.h:144
HUSD_API void HUSDaddVolumeLockedGeos(XUSD_Data &outdata, const SdfLayerRefPtr &layer)
HUSD_API const TfToken & HUSDgetSavePathToken()
UT_StringHolder myFinalPath
Definition: XUSD_Utils.h:120
HUSD_API bool HUSDgetCreatorNode(const SdfLayerHandle &layer, std::string &nodepath)
HUSD_API const TfToken & HUSDgetPrimEditorNodesToken()
HUSD_API bool HUSDisStageVariableExpression(const UT_StringRef &expr, bool check_for_errors)
std::function< std::string(const std::string &assetPath)> UsdUtilsModifyAssetPathFn
Definition: dependencies.h:105
HUSD_API bool HUSDgetSavePathIsTimeDependent(const SdfLayerHandle &layer)
HUSD_API UT_StringHolder HUSDgetSpecifier(const UsdPrim &prim)
HUSD_API void HUSDconvertVariantSelectionFallbacks(const UT_StringMap< UT_StringArray > &utfallbacks, PcpVariantFallbackMap &fallbacks)
std::vector< TfRefPtr< SdfLayer > > SdfLayerRefPtrVector
std::vector< class SdfPath > SdfPathVector
HUSD_API const TfToken & HUSDgetPreviewDefaultValueKeyPathToken()
HUSD_API bool HUSDgetSoloLightPaths(const SdfLayerHandle &layer, HUSD_PathSet &paths)
HUSD_API SdfSpecifier HUSDgetSdfSpecifier(const UT_StringRef &specifier, bool *valid=nullptr)
constexpr std::enable_if< I< type_count_base< T >::value, int >::type tuple_type_size(){return subtype_count< typename std::tuple_element< I, T >::type >::value+tuple_type_size< T, I+1 >);}template< typename T > struct type_count< T, typename std::enable_if< is_tuple_like< T >::value >::type >{static constexpr int value{tuple_type_size< T, 0 >)};};template< typename T > struct subtype_count{static constexpr int value{is_mutable_container< T >::value?expected_max_vector_size:type_count< T >::value};};template< typename T, typename Enable=void > struct type_count_min{static const int value{0};};template< typename T >struct type_count_min< T, typename std::enable_if<!is_mutable_container< T >::value &&!is_tuple_like< T >::value &&!is_wrapper< T >::value &&!is_complex< T >::value &&!std::is_void< T >::value >::type >{static constexpr int value{type_count< T >::value};};template< typename T > struct type_count_min< T, typename std::enable_if< is_complex< T >::value >::type >{static constexpr int value{1};};template< typename T >struct type_count_min< T, typename std::enable_if< is_wrapper< T >::value &&!is_complex< T >::value &&!is_tuple_like< T >::value >::type >{static constexpr int value{subtype_count_min< typename T::value_type >::value};};template< typename T, std::size_t I >constexpr typename std::enable_if< I==type_count_base< T >::value, int >::type tuple_type_size_min(){return 0;}template< typename T, std::size_t I > constexpr typename std::enable_if< I< type_count_base< T >::value, int >::type tuple_type_size_min(){return subtype_count_min< typename std::tuple_element< I, T >::type >::value+tuple_type_size_min< T, I+1 >);}template< typename T > struct type_count_min< T, typename std::enable_if< is_tuple_like< T >::value >::type >{static constexpr int value{tuple_type_size_min< T, 0 >)};};template< typename T > struct subtype_count_min{static constexpr int value{is_mutable_container< T >::value?((type_count< T >::value< expected_max_vector_size)?type_count< T >::value:0):type_count_min< T >::value};};template< typename T, typename Enable=void > struct expected_count{static const int value{0};};template< typename T >struct expected_count< T, typename std::enable_if<!is_mutable_container< T >::value &&!is_wrapper< T >::value &&!std::is_void< T >::value >::type >{static constexpr int value{1};};template< typename T > struct expected_count< T, typename std::enable_if< is_mutable_container< T >::value >::type >{static constexpr int value{expected_max_vector_size};};template< typename T >struct expected_count< T, typename std::enable_if<!is_mutable_container< T >::value &&is_wrapper< T >::value >::type >{static constexpr int value{expected_count< typename T::value_type >::value};};enum class object_category:int{char_value=1, integral_value=2, unsigned_integral=4, enumeration=6, boolean_value=8, floating_point=10, number_constructible=12, double_constructible=14, integer_constructible=16, string_assignable=23, string_constructible=24, other=45, wrapper_value=50, complex_number=60, tuple_value=70, container_value=80,};template< typename T, typename Enable=void > struct classify_object{static constexpr object_category value{object_category::other};};template< typename T >struct classify_object< T, typename std::enable_if< std::is_integral< T >::value &&!std::is_same< T, char >::value &&std::is_signed< T >::value &&!is_bool< T >::value &&!std::is_enum< T >::value >::type >{static constexpr object_category value{object_category::integral_value};};template< typename T >struct classify_object< T, typename std::enable_if< std::is_integral< T >::value &&std::is_unsigned< T >::value &&!std::is_same< T, char >::value &&!is_bool< T >::value >::type >{static constexpr object_category value{object_category::unsigned_integral};};template< typename T >struct classify_object< T, typename std::enable_if< std::is_same< T, char >::value &&!std::is_enum< T >::value >::type >{static constexpr object_category value{object_category::char_value};};template< typename T > struct classify_object< T, typename std::enable_if< is_bool< T >::value >::type >{static constexpr object_category value{object_category::boolean_value};};template< typename T > struct classify_object< T, typename std::enable_if< std::is_floating_point< T >::value >::type >{static constexpr object_category value{object_category::floating_point};};template< typename T >struct classify_object< T, typename std::enable_if<!std::is_floating_point< T >::value &&!std::is_integral< T >::value &&std::is_assignable< T &, std::string >::value >::type >{static constexpr object_category value{object_category::string_assignable};};template< typename T >struct classify_object< T, typename std::enable_if<!std::is_floating_point< T >::value &&!std::is_integral< T >::value &&!std::is_assignable< T &, std::string >::value &&(type_count< T >::value==1)&&std::is_constructible< T, std::string >::value >::type >{static constexpr object_category value{object_category::string_constructible};};template< typename T > struct classify_object< T, typename std::enable_if< std::is_enum< T >::value >::type >{static constexpr object_category value{object_category::enumeration};};template< typename T > struct classify_object< T, typename std::enable_if< is_complex< T >::value >::type >{static constexpr object_category value{object_category::complex_number};};template< typename T > struct uncommon_type{using type=typename std::conditional<!std::is_floating_point< T >::value &&!std::is_integral< T >::value &&!std::is_assignable< T &, std::string >::value &&!std::is_constructible< T, std::string >::value &&!is_complex< T >::value &&!is_mutable_container< T >::value &&!std::is_enum< T >::value, std::true_type, std::false_type >::type;static constexpr bool value=type::value;};template< typename T >struct classify_object< T, typename std::enable_if<(!is_mutable_container< T >::value &&is_wrapper< T >::value &&!is_tuple_like< T >::value &&uncommon_type< T >::value)>::type >{static constexpr object_category value{object_category::wrapper_value};};template< typename T >struct classify_object< T, typename std::enable_if< uncommon_type< T >::value &&type_count< T >::value==1 &&!is_wrapper< T >::value &&is_direct_constructible< T, double >::value &&is_direct_constructible< T, int >::value >::type >{static constexpr object_category value{object_category::number_constructible};};template< typename T >struct classify_object< T, typename std::enable_if< uncommon_type< T >::value &&type_count< T >::value==1 &&!is_wrapper< T >::value &&!is_direct_constructible< T, double >::value &&is_direct_constructible< T, int >::value >::type >{static constexpr object_category value{object_category::integer_constructible};};template< typename T >struct classify_object< T, typename std::enable_if< uncommon_type< T >::value &&type_count< T >::value==1 &&!is_wrapper< T >::value &&is_direct_constructible< T, double >::value &&!is_direct_constructible< T, int >::value >::type >{static constexpr object_category value{object_category::double_constructible};};template< typename T >struct classify_object< T, typename std::enable_if< is_tuple_like< T >::value &&((type_count< T >::value >=2 &&!is_wrapper< T >::value)||(uncommon_type< T >::value &&!is_direct_constructible< T, double >::value &&!is_direct_constructible< T, int >::value)||(uncommon_type< T >::value &&type_count< T >::value >=2))>::type >{static constexpr object_category value{object_category::tuple_value};};template< typename T > struct classify_object< T, typename std::enable_if< is_mutable_container< T >::value >::type >{static constexpr object_category value{object_category::container_value};};template< typename T, enable_if_t< classify_object< T >::value==object_category::char_value, detail::enabler >=detail::dummy >constexpr const char *type_name(){return"CHAR";}template< typename T, enable_if_t< classify_object< T >::value==object_category::integral_value||classify_object< T >::value==object_category::integer_constructible, detail::enabler >=detail::dummy >constexpr const char *type_name(){return"INT";}template< typename T, enable_if_t< classify_object< T >::value==object_category::unsigned_integral, detail::enabler >=detail::dummy >constexpr const char *type_name(){return"UINT";}template< typename T, enable_if_t< classify_object< T >::value==object_category::floating_point||classify_object< T >::value==object_category::number_constructible||classify_object< T >::value==object_category::double_constructible, detail::enabler >=detail::dummy >constexpr const char *type_name(){return"FLOAT";}template< typename T, enable_if_t< classify_object< T >::value==object_category::enumeration, detail::enabler >=detail::dummy >constexpr const char *type_name(){return"ENUM";}template< typename T, enable_if_t< classify_object< T >::value==object_category::boolean_value, detail::enabler >=detail::dummy >constexpr const char *type_name(){return"BOOLEAN";}template< typename T, enable_if_t< classify_object< T >::value==object_category::complex_number, detail::enabler >=detail::dummy >constexpr const char *type_name(){return"COMPLEX";}template< typename T, enable_if_t< classify_object< T >::value >=object_category::string_assignable &&classify_object< T >::value<=object_category::other, detail::enabler >=detail::dummy >constexpr const char *type_name(){return"TEXT";}template< typename T, enable_if_t< classify_object< T >::value==object_category::tuple_value &&type_count_base< T >::value >=2, detail::enabler >=detail::dummy >std::string type_name();template< typename T, enable_if_t< classify_object< T >::value==object_category::container_value||classify_object< T >::value==object_category::wrapper_value, detail::enabler >=detail::dummy >std::string type_name();template< typename T, enable_if_t< classify_object< T >::value==object_category::tuple_value &&type_count_base< T >::value==1, detail::enabler >=detail::dummy >inline std::string type_name(){return type_name< typename std::decay< typename std::tuple_element< 0, T >::type >::type >);}template< typename T, std::size_t I >inline typename std::enable_if< I==type_count_base< T >::value, std::string >::type tuple_name(){return std::string{};}template< typename T, std::size_t I >inline typename std::enable_if<(I< type_count_base< T >::value), std::string >::type tuple_name(){auto str=std::string{type_name< typename std::decay< typename std::tuple_element< I, T >::type >::type >)}+ ','+tuple_name< T, I+1 >);if(str.back()== ',') str.pop_back();return str;}template< typename T, enable_if_t< classify_object< T >::value==object_category::tuple_value &&type_count_base< T >::value >=2, detail::enabler > > std::string type_name()
Recursively generate the tuple type name.
Definition: CLI11.h:1729
HUSD_API HUSD_TimeSampling HUSDgetValueTimeSampling(const UsdAttribute &attrib)
HUSD_API void HUSDaddPropertyEditorNodeId(const UsdProperty &property, int nodeid)
HUSD_API bool HUSDhasAnyVisibleLights(const UsdStageRefPtr &stage, const HUSD_TimeCode &tc)
HUSD_TimeSampling
Definition: HUSD_Utils.h:105
HUSD_API bool HUSDaddStageTimeSample(const UsdStageWeakPtr &src, const UsdStageRefPtr &dest, const UsdTimeCode &timecode, XUSD_LayerSet &held_layers, bool force_notifiable_file_format, bool set_layer_override_save_paths, XUSD_ExistenceTracker *existence_tracker, HUSD_PathSet *varying_default_paths=nullptr)
std::vector< UsdAttribute > UsdAttributeVector
A std::vector of UsdAttributes.
Definition: attribute.h:30
HUSD_API std::string HUSDgetLopLayerMutingIdentifier(const SdfLayerHandle &layer)
HUSD_API const TfToken & HUSDgetEditorNodesToken()
HUSD_API const TfToken & HUSDgetSavePathIsTimeDependentToken()
HUSD_API void HUSDsetCreatorNode(const SdfLayerHandle &layer, int node_id)
Definition: prim.h:116
HUSD_API bool HUSDisLayerPlaceholder(const SdfLayerHandle &layer)
HUSD_API const TfType & HUSDfindType(const UT_StringRef &type_name)
SdfSpecifier
Definition: types.h:100
virtual ~XUSD_StageFactory()
Definition: XUSD_Utils.h:65
HUSD_API SdfLayerRefPtr HUSDflattenLayers(const UsdStageWeakPtr &stage)
HUSD_API void HUSDclearPropertyEditorNodeIds(const UsdProperty &property)
HUSD_API UsdTimeCode HUSDgetEffectiveUsdTimeCode(const HUSD_TimeCode &timecode, const UsdAttribute &attr)
HUSD_API const TfToken & HUSDgetTreatAsSopLayerToken()
Definition: path.h:273
HUSD_API SdfPrimSpecHandle HUSDcreatePrimInLayer(const UsdStageWeakPtr &stage, const SdfLayerHandle &layer, const SdfPath &path, const TfToken &kind, SdfSpecifier specifier, SdfSpecifier parent_prims_specifier, const std::string &parent_prims_type)
HUSD_API bool HUSDisPrimSelectable(const UsdPrim &prim, UT_Map< HUSD_Path, bool > *cache=nullptr)
HUSD_API void HUSDupdateLocalTransformTimeSampling(HUSD_TimeSampling &sampling, const UsdPrim &prim)
HUSD_API const TfToken & HUSDgetPreviewTagsToken()
HUSD_API const TfToken & HUSDgetSaveControlToken()
SdfVariability
Definition: types.h:156
HUSD_API const TfToken & HUSDgetSourceNodeToken()
A map of string to various well defined value types.
Definition: UT_Options.h:84
HUSD_API void HUSDsetSourceNode(const UsdPrim &prim, int node_id)
HUSD_API bool HUSDgetOverrideSavePath(const SdfLayerHandle &layer, std::string &savepath)
SYS_VISIBILITY_EXPORT void newStageFactory(UT_Array< XUSD_StageFactory * > *factories)
UT_StringHolder myFinalPathWithVersionSpecifier
Definition: XUSD_Utils.h:122
HUSD_API UsdTimeCode HUSDgetCurrentUsdTimeCode()
HUSD_API bool HUSDisPrimEditable(const UsdPrim &prim)
PXR_NAMESPACE_CLOSE_SCOPE PXR_NAMESPACE_OPEN_SCOPE
Definition: path.h:1425
HUSD_API const TfToken & HUSDgetCreatorNodeToken()
HUSD_API bool HUSDlocalTransformMightBeTimeVarying(const UsdPrim &prim)
HUSD_API const TfToken & HUSDgetSoloGeometryPathsToken()
HUSD_API bool HUSDconvertValue(UT_JSONWriter &w, const VtValue &value)
virtual int getPriority() const =0
HUSD_API UsdTimeCode HUSDgetUsdTimeCode(const HUSD_TimeCode &timecode)
HUSD_API void HUSDsetSourcePath(const SdfLayerHandle &layer, const UT_StringRef &sourcePath)
fpreal64 fpreal
Definition: SYS_Types.h:278
HUSD_API void HUSDstitchLayers(const SdfLayerHandle &strongLayer, const SdfLayerHandle &weakLayer, HUSD_PathSet *varyingDefaultPaths=nullptr)
HUSD_API SdfPath HUSDgetSdfPath(const UT_StringRef &path)
HUSD_API void HUSDconvertToFileFormatArguments(const UT_StringMap< UT_StringHolder > &ut_args, SdfFileFormat::FileFormatArguments &sdf_args)
HUSD_API SdfLayerRefPtr HUSDcreateAnonymousCopy(SdfLayerRefPtr srclayer, const std::string &tag=std::string())
HUSD_FlattenLayerFlags
Definition: XUSD_Utils.h:500
HUSD_API bool HUSDgetTreatAsSopLayer(const SdfLayerHandle &layer)
HUSD_API const TfToken & HUSDgetHasAutoPreviewShaderToken()
HUSD_API void HUSDgetMinimalPathsForInheritableProperty(bool skip_point_instancers, const UsdStageRefPtr &stage, XUSD_PathSet &paths)
#define PXR_NAMESPACE_CLOSE_SCOPE
Definition: pxr.h:74
HUSD_API void HUSDmodifyAssetPaths(const SdfLayerHandle &layer, const UsdUtilsModifyAssetPathFn &modifyFn, bool keep_empty_assets_in_arrays=true)
HUSD_API bool HUSDshouldSaveLayerToDisk(const SdfLayerHandle &layer)
**If you just want to fire and args
Definition: thread.h:618
XUSD_ExternalRefType myReferenceType
Definition: XUSD_Utils.h:135
Definition: type.h:47
HUSD_API const TfToken & HUSDgetDataIdToken()
HUSD_API const SdfPath & HUSDgetHoudiniFreeCameraSdfPath()
Type
Enumerates the set of all transformation operation types.
Definition: xformOp.h:110
GLubyte GLubyte GLubyte GLubyte w
Definition: glcorearb.h:857
UT_Map< std::string, XUSD_ReferenceInfo > XUSD_IdentifierToReferenceInfoMap
Definition: XUSD_Utils.h:142
HUSD_API void HUSDcopyMinimalRootPrimMetadata(const SdfLayerRefPtr &dest, const SdfLayerHandle &src)
HUSD_API void HUSDsetTreatAsSopLayer(const SdfLayerHandle &layer, bool treatassoplayer)
SdfLayerRefPtr myReferenceLayer
Definition: XUSD_Utils.h:136
HUSD_API const TfToken & HUSDgetVolumeFilePathsToken()
HUSD_API const TfToken & HUSDgetMaterialIdToken()
UsdListPosition
Definition: common.h:71
XUSD_SavePathInfo(const UT_StringHolder &finalpath)
Definition: XUSD_Utils.h:93
HUSD_API void HUSDclearDataId(const UsdAttribute &attr)
XUSD_ExternalRefType
Definition: XUSD_Utils.h:78
HUSD_API void HUSDgetMinimalMostNestedPathsForInheritableProperty(const UsdStageRefPtr &stage, XUSD_PathSet &paths)
HUSD_API void HUSDaddPrimEditorNodeId(const UsdPrim &prim, int node_id)
std::map< std::string, std::string > FileFormatArguments
Definition: fileFormat.h:102
Definition: value.h:146
std::map< std::string, std::vector< std::string > > PcpVariantFallbackMap
Definition: types.h:189
HUSD_API std::string HUSDgetTag(const XUSD_DataLockPtr &datalock)
HUSD_API VtValue HUSDoptionToVtValue(const UT_OptionEntry *option)
HUSD_API void HUSDgenerateUniqueTransformOpSuffix(UT_StringHolder &suffix, const UsdGeomXformable &xformable, UsdGeomXformOp::Type type=UsdGeomXformOp::TypeTransform, bool test_base_xform=false)
HUSD_API SdfLayerRefPtr HUSDflattenLayerPartitions(const UsdStageWeakPtr &stage, int flatten_flags, SdfLayerRefPtrVector &explicit_layers)
HUSD_API bool HUSDgetSoloGeometryPaths(const SdfLayerHandle &layer, HUSD_PathSet &paths)
UT_StringHolder myOriginalPath
Definition: XUSD_Utils.h:121
HUSD_API TfToken HUSDgetParentKind(const TfToken &kind)
HUSD_API const TfToken & HUSDgetDialogScriptToken()
XUSD_ExternalRefType myReferenceType
Definition: XUSD_Utils.h:123
GLenum src
Definition: glcorearb.h:1793
HUSD_API bool HUSDisDerivedType(const UsdPrim &prim, const TfType &base_type)
bool myWarnedAboutMixedTimeDependency
Definition: XUSD_Utils.h:127
HUSD_API SdfPathVector HUSDgetSdfPaths(const UT_StringArray &paths)