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In the character picker, animators can create a 2D layout with simple buttons to select character controls in an animation scene. The picker layout is created in the character picker pane, where you can add images, buttons, and labels to create a custom layout for a character. The character picker pane is active when you are in the animate state. If you are outside the animate state, the character picker pane will be empty.

For information on setting up for the character picker and how to create a picker layout, see the character picker page.

Character picker layout

When you enter the animate state, the character picker pane will be in pick mode or edit mode, indicated by the icon on the top toolbar. In pick mode, the pane is locked and the picker layout cannot be modified. In edit mode, the pane is unlocked for editing, and you can drag buttons and images from the catalog onto the canvas.

Character picker pane

You can work within two different layers in edit mode - the background layer and the button layer:

Background layer

In the background layer, you can add images to the canvas that act as a guide for placing buttons. For example, if you are creating a picker layout for a biped character or a character’s hands, you could use biped or hand shapes as the background image.

Button layer

In the button layer, you can add buttons to the canvas that link to controls on the character rig.

To switch between the two layers, click the appropriate layer button on the top toolbar. Each layer has a distinct set of toolbar options.

Within each layer, you can have multiple views. Add a view by clicking above the canvas. Duplicate or rename a view by clicking the tab.

You can also split a view into multiple sections by selecting Split View Left/Right or Split View Top/Bottom from the canvas' context menu.

Hotkeys

In the table below, an “element” is a button, image, or label.

To...Do this

Pan

drag

or

Hold Space and drag

Zoom in and out of the canvas

Do one of the following:

  • Hold Space and drag

  • Hold Alt and drag

Frame the canvas

Press F.

Pan and zoom to show the selected elements

Press Space + G.

Add a button

In the button layer, hold ⌃ Ctrl and click on the canvas to place the button at the mouse position.

Show/hide the name of a button

Select the button and press N.

Select all the elements

⇧ Shift click the canvas.

Resize the elements

Hold ⇧ Shift and drag to keep the element centered while resizing.

Hold ⌃ Ctrl and drag a corner of the element to keep the aspect ratio.

Move an element along the x or y axis

Hold ⌃ Ctrl while dragging.

Swap the positions of two buttons

Select two buttons and press S.

Lay out the buttons when placing multiple buttons

When using Add Button per Control or Add Button per Selection Set, press L while dragging to toggle between placing the buttons in a line or a grid.

Lay out the elements in a grid

Select the elements and press L.

Toggle snapping to other elements on the canvas

Press ⇧ Shift + X. This toggles the Snap to Items option.

Snap to 15 degree increments when rotating an element

Hold ⌃ Ctrl while rotating.

Toolbar

The following options on the top toolbar are common to both the button layer and background layer.

Toolbar Options

Description

/ Pick/Edit mode

- The pane is in pick mode and the picker layout cannot be modified.

- The pane is in edit mode and the picker layout can be modified.

Buttons

Enters the button layer and displays the button layer options on the toolbar.

Background

Enters the background layer and displays the background layer options on the toolbar.

Align

Aligns the selected elements:

  • Align on the left

  • Center horizontally

  • Align on the right

  • Align at the top

  • Center vertically

  • Align on the bottom

Distribute

Evenly spaces the selected elements:

  • Evenly space the elements vertically

  • Evenly space the elements horizontally

Select Mode

Select elements using Box Select or Lasso Select.

Menu

See the menu options.

Button layer

The following options on the top toolbar are available in the button layer.

Toolbar Option

Description

Target

The control(s) associated with the button.

Set from Viewport Selection

Changes the controls associated with the button:

  1. Select the button.

  2. Select the new control(s) in the viewport.

  3. Click .

Edit Target Controls

Changes the controls associated with the button:

  1. Select the button.

  2. Click .

  3. In the window that pops up, select the new control(s) and click Accept.

Name

The name of the selected button.

Show/Hide Button Name

Toggles visibility of the selected button name.

Button Color

Click to change the color of the selected button.

Background layer

The following options on the top toolbar are available in the background layer.

Toolbar Option

Description

Canvas

The canvas size.

Resize Canvas

Enters an interactive mode for resizing the canvas.

Canvas Background Color

Click to change the color of the canvas background.

Text

The label text.

Font Size

The font size of the label.

Label Color

Click to change the color of the selected label.

Context menus

Context menus can be brought up by clicking a button, image, label, or the canvas.

Canvas

The following menu options are available when you click the canvas as well as from the menu on the top left of the canvas:

Menu Option

Description

Add Button

Adds a button at the mouse position. If a control or multiple controls were selected in the viewport, the added button targets the selected control(s). If no controls were selected, the added button is not associated with any control. This option is available in the button layer.

Add Button per Control

Adds a button for each selected control in the viewport. For example, if 5 controls were selected, this adds 5 buttons. Click the canvas, then move the mouse to lay out the buttons. While positioning the buttons, press L to toggle between placing the buttons in a line or a grid. This option is available in the button layer.

Add Button per Selection Set

Adds a button for each selected selection set. For multiple selection sets, click the canvas, then move the mouse to lay out the buttons. While positioning the buttons, press L to toggle between placing the buttons in a line or a grid. This option is available in the button layer.

Add Image

Adds an image from disk. This option is available in the background layer.

Add Image from Viewport

Adds a snapshot of the viewport. This option is available in the background layer.

Add Image from URL

Adds an image from a URL. This option is available in the background layer.

Add Label

Adds a label at the mouse position. This option is available in the background layer.

Fit Canvas to Contents

Resizes the canvas to fit the images, buttons, and labels on the canvas. This option is available in the background layer.

Show Grid

When turned on, shows a grid on the canvas to aid in positioning elements.

Snapping

Options to help with aligning elements on the canvas.

Snap to Items

When turned on, elements snaps to other elements on the canvas.

Snap to Grid

When turned on, elements snap to the grid lines. This option is available when Show Grid is turned on.

Grid Options

Gravity - The strength of snapping to the grid.

Grid Cell Size - The size of the grid squares.

Selection

Options when selecting multiple elements:

Group

Results in a single group selection for all the selected elements.

Individual

Results in individual selections for each of the selected elements.

Preserve Button Sizes

When turned on, the Preserve button sizes mode is automatically selected on the top left corner of the button selection. When you drag a corner of the button selection, the spacing between the buttons is scaled, but the button sizes remain the same.

When turned off, the Scale button sizes mode is automatically selected on the top left corner of the button selection. When you drag a corner of the button selection, both the button sizes and button spacing are scaled.

Split View Left/Right

Splits the view into left and right views.

Split View Top/Button

Splits the view into top and bottom views.

Delete View

Deletes the selected view (after the view was previously split).

Button

The following menu options are available when you click a button in the button layer.

Tip

You can click the top line in the button’s context menu to tear off the menu into its own window. You can also tear off the submenus under the Shape, Size, and Layout options.

Menu Option

Description

Edit Target Controls

Opens a window where you can select the character and control(s) that the button targets.

Set from Viewport Selection

Sets the button’s target control(s) to the selected control(s) in the viewport.

  1. Select the button.

  2. Select the control(s) in the viewport.

  3. Select Set from Viewport Selection.

Add from Viewport Selection

Adds the selected control(s) to the button’s target controls.

  1. Select the button.

  2. Select the control(s) in the viewport.

  3. Select Add from Viewport Selection.

Replace Characters

Replaces the button’s target character(s) with another character.

Edit Name

Sets the name of the button.

Show Name

When turned on, displays the button name.

Edit Color

Opens a color picker window to set a color for the button.

Default Behavior

Sets the transform handle mode for the target control when the button is selected.

Shape

Sets the shape of the button.

Size

Sets the size of the button.

Fit to Name

Resizes the button to fit the button name.

Set to Minimum

Resizes the button to the minimum button size.

Match Size

If multiple buttons are selected, the buttons are resized to the last-selected button.

Layout

If multiple buttons are selected, this submenu provides options for aligning (Align Left, Align Center Horizontally, Align Right, Align Top, Align Center Vertically, Align Bottom) and spacing out (Distribute Vertically, Distribute Horizontally) the buttons. These options are also available on the top toolbar.

There is also an Arrange in Grid option, which lays out the buttons in a grid.

Reset Rotation

Resets the orientation of a rotated button.

Swap Positions

If two buttons are selected, this swaps the position of the buttons.

Mirror Button

Creates a button that targets the control on the other side of the rig. For example, if a button for the left hand is selected, Mirror Button creates a button that targets the right hand.

Show Controls

Displays the button’s target controls in the viewport.

Hide Controls

Hides the button’s target controls in the viewport.

Delete

Deletes the button.

Image

The following menu options are available when you click an image in the background layer. At the bottom of the context menu is a View section that has the same options as the canvas' context menu. They are available here in case the canvas is covered by other elements.

Menu Option

Description

Scale to Canvas

Resizes the image to fit the canvas.

Set Canvas Size from Image

Resizes the canvas to fit the image.

Bring to Front

Sets the image to be on top of overlapping images.

Send to Back

Sets the image to be on the bottom of overlapping images.

Flip Horizontal

Flips the image horizontally.

Flip Vertical

Flips the image vertically.

Reset Rotation

Resets the orientation of a rotated image.

Duplicate Image

Makes a copy of the image.

Delete Image

Deletes the image.

Label

The following menu options are available when you click a label in the background layer. At the bottom of the context menu is a View section that has the same options as the canvas' context menu. They are available here in case the canvas is covered by other elements.

Menu Option

Description

Edit Text

Edits the label text.

Delete Label

Deletes the label.

See also

Panes

General

Animation

Rendering

Advanced

Other