The channel list is a dynamic list of channels that can react to node selection or be managed manually.
Tip
The channel list is also available as a sub-pane of the animation editor .
The Channel Group list shows all channel groups. Press RMB on a group to see a context menu for the group.
The Channel List shows parameters of the selected objects and/or in the selected channel groups. Parameters in the channel list can be selected to perform operations on a sub-selection.
When you select objects, the channel list shows parameters of the object that either are keyed already, or are marked “auto-add”. “Auto add” is a property of commonly-animated parameters that makes them automatically show up in the channel list. See auto-add parameters and Animation Preferences
In addition to the value-editing techniques and shortcuts available in the parameter editor, you can also select multiple value boxes at once in the parameter list and type or use the MMB value ladder to change them all at once.
Press RMB in one of the sub-panes to show commands and options specific to the sub-pane. Press RMB on items in the lists to show commands and options for the item.
To... | Do this |
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Select multiple parameters in the parameter list |
Hold LMB and drag to select a multiple parameter names at once. or Click LMB while holding ⇧ Shift to select individual parameters. or Click LMB while holding CTRL to remove or add individual parameters. |
Group parameters together into a channel group |
Select the parameters in the parameter list and drag-and-drop into the Channel Group list. or Press RMB on selected parameters to create new groups or add parameters to existing groups. |
Add to Channel List from a channel group (and all subgroups) |
Click the channel group in the channel group list. |
Keep a channel group or parameter always visible in the parameter list |
Click the pin icon next to the group or parameter. Click the icon again to unpin it. |
Set keyframes on the parameters in the channel list |
Press K to add keyframes to all channels or selected channels in the channel list. The Global Set Key preference controls what which keyframes are added. See Animation Preferences. |
Remove keyframes on the parameters in the channel list |
Press ⌦ Del to remove keyframes at the current time from the selected channels in the channel list. |
Delete channels on the parameters in the channel list |
Press Ctrl-Del to delete channels from the selected channels in the channel list. |
Set keyframes on the parameters in a channel group |
Click RMB and select Set Key on Groups. |
Remove keyframes on the parameters in a channel group |
Click RMB and select Remove Key from Groups. |
Create a take containing the parameters in a group |
Press RMB on the group and choose Create Take from Group(s). |
Select Nodes from Channel List selection |
Press S with a parameter selection in the channel list. NOTE This is really useful on character rigs, as it will allow you to select nodes for viewport interaction without having to pick in the viewport. This comes handy when selecting finger controllers. |
Set multiple values at once |
Hold LMB and drag to select multiple value fields (the number boxes on the right column). You should see a text selection in the value field. Enter a new number and press Enter to confirm or ESC to cancel. |
Copy/Paste multiple values at once |
Make a parameter selection. With the mouse over the Channel List pane, do CTRL + C. Make a new parameter selection. With the mouse over the Channel List pane, do CTRL + V. |
Parameter Menu on Selection |
All the operations from the Parameter Editor contextual menu are available in the Channel List. |
Filter channels using a pattern |
The filter bottom toolbar allows you to filter parameters that match the given pattern will be showed. You can choose common patterns from the pop-up menu at the right end of the field. You can also click the translate, rotate and scale toggle buttons to quickly filter transform parameters. |