Houdini Main Changelogs
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7.0.7 | Fixed a bug that could cause PolyBevel SOP to crash. |
木. 3月 11, 2004 |
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7.0.7 | Fixed a bug that could cause PolyBevel SOP to crash. |
木. 3月 11, 2004 |
![]() |
7.0.7 | Fixed a bug that could cause PolyBevel SOP to crash. |
木. 3月 11, 2004 |
![]() |
7.0.7 | Fixed a bug that could cause PolyBevel SOP to crash. |
木. 3月 11, 2004 |
![]() |
7.0.7 | Fixed a bug that could cause PolyBevel SOP to crash. |
木. 3月 11, 2004 |
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7.0.7 | Fixed a bug in the rotation POP which could cause $ROTA to evaluate in the wrong quadrant. |
木. 3月 11, 2004 |
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7.0.7 | Fixed a bug in the rotation POP which could cause $ROTA to evaluate in the wrong quadrant. |
木. 3月 11, 2004 |
![]() |
7.0.7 | Fixed a bug in the rotation POP which could cause $ROTA to evaluate in the wrong quadrant. |
木. 3月 11, 2004 |
![]() |
7.0.7 | Fixed a bug in the rotation POP which could cause $ROTA to evaluate in the wrong quadrant. |
木. 3月 11, 2004 |
![]() |
7.0.7 | Fixed a bug in the rotation POP which could cause $ROTA to evaluate in the wrong quadrant. |
木. 3月 11, 2004 |
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7.0.7 | Fixed a bug in the rotation POP which could cause $ROTA to evaluate in the wrong quadrant. |
木. 3月 11, 2004 |
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7.0.7 | Fixed bug in Dissolve SOP that could lead to a crash. |
木. 3月 11, 2004 |
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7.0.7 | Fixed bug in Dissolve SOP that could lead to a crash. |
木. 3月 11, 2004 |
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7.0.7 | Fixed bug in Dissolve SOP that could lead to a crash. |
木. 3月 11, 2004 |
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7.0.7 | Fixed bug in Dissolve SOP that could lead to a crash. |
木. 3月 11, 2004 |
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7.0.7 | Fixed bug in Dissolve SOP that could lead to a crash. |
木. 3月 11, 2004 |
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7.0.7 | Fixed bug in Dissolve SOP that could lead to a crash. |
木. 3月 11, 2004 |
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7.0.6 | In the UV Brush state (and some other paint tools), an option was added to constrain the movemento of the brush. When painting, the CTRL key will align the brush movement to x-axis, y-axis or a diagonal axis of the construction plane. If the construction plane is not enabled, the screenspace x, y, and diagonal axes are used. |
水. 3月 10, 2004 |
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7.0.6 | In the UV Brush state (and some other paint tools), an option was added to constrain the movemento of the brush. When painting, the CTRL key will align the brush movement to x-axis, y-axis or a diagonal axis of the construction plane. If the construction plane is not enabled, the screenspace x, y, and diagonal axes are used. |
水. 3月 10, 2004 |
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7.0.6 | In the UV Brush state (and some other paint tools), an option was added to constrain the movemento of the brush. When painting, the CTRL key will align the brush movement to x-axis, y-axis or a diagonal axis of the construction plane. If the construction plane is not enabled, the screenspace x, y, and diagonal axes are used. |
水. 3月 10, 2004 |
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7.0.6 | In the UV Brush state (and some other paint tools), an option was added to constrain the movemento of the brush. When painting, the CTRL key will align the brush movement to x-axis, y-axis or a diagonal axis of the construction plane. If the construction plane is not enabled, the screenspace x, y, and diagonal axes are used. |
水. 3月 10, 2004 |
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7.0.6 | In the UV Brush state (and some other paint tools), an option was added to constrain the movemento of the brush. When painting, the CTRL key will align the brush movement to x-axis, y-axis or a diagonal axis of the construction plane. If the construction plane is not enabled, the screenspace x, y, and diagonal axes are used. |
水. 3月 10, 2004 |
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7.0.6 | In the UV Brush state (and some other paint tools), an option was added to constrain the movemento of the brush. When painting, the CTRL key will align the brush movement to x-axis, y-axis or a diagonal axis of the construction plane. If the construction plane is not enabled, the screenspace x, y, and diagonal axes are used. |
水. 3月 10, 2004 |
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7.0.6 | Reverted opLayout back to laying out single tiles as a single cluster of staggered tiles in a rectangular array instead of treating each tile as an independent tree. |
水. 3月 10, 2004 |
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7.0.6 | Reverted opLayout back to laying out single tiles as a single cluster of staggered tiles in a rectangular array instead of treating each tile as an independent tree. |
水. 3月 10, 2004 |