Help with shading

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Joined: 8月 2025
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Hi,
I'm new to Houdini (but I've worked with Blender before) and can't figure out how to get proper shading on my models. I would like a clean and flat look but as you can see in the screenshot it doesn't look great. My points all have normals, UV, tangentu and tangentv before being exported to a GLB file using the ROP GLTF Output node.
What am I missing?
Thanks!

Attachments:
Screenshot 2025-10-03 at 10.21.37AM.png (242.2 KB)
Screenshot 2025-10-03 at 10.22.20AM.png (322.0 KB)

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