Soft Body deformation to Unreal gives wierd normals

   1957   2   0
User Avatar
Member
6 posts
Joined: 6月 2022
オフライン
Hey!
I followed Simons VAT tutorial: https://www.youtube.com/watch?v=F8y0QVmdpnc&t [www.youtube.com]
But I get this issue with the normals still. I've changed import settings, tangent space is off and material is hooked correctly.
Anyone familiar with this issue?

Thanks a bunch for any guidance.
(also attached HIP incase it could help)
Edited by kodapojken - 2023年4月17日 09:32:08

Attachments:
Hep.png (368.2 KB)
DoorMetal.hip (1.3 MB)

User Avatar
Member
6 posts
Joined: 6月 2022
オフライン
Fixed this by adding a facet node at the end before output node.
User Avatar
Member
3 posts
Joined: 8月 2022
オフライン
Softbody deformation seems to only use normals that are on the points. not verts.
  • Quick Links