CFX
Muscles are essential in the CFX pipeline as they simulate realistic skin deformation, adding natural motion and volume beneath the surface of a character. They enhance believability by driving secondary motion and providing a more lifelike connection between skeletal animation and tissue dynamics.
OTiS
The new Otis solver is a specialized, GPU-accelerated soft tissue simulation tool designed for high-performance muscle and tissue dynamics. It delivers FEM-like material quality but runs significantly faster, making it ideal for complex character simulations. To help artists get started quickly, it comes with a full set of production-quality muscles and tissue setups ready for use.
Muscle Transfer
A muscle transfer toolset allows character effects artists to easily transfer full muscle and tissue setups from one character to another, enabling quick simulations on new characters with minimal adjustments and supporting an expanding library of production-ready assets.
Refinements
Machine learning can help characters achieve realistic, volume-preserving motion without needing heavy simulations every time. These can be applied while you animate to clean up deformations. Shot Sculpt lets you manually refine the surface to get just the right look for a shot.