
Mesrop Hovhannisyan
Mesrop Hovhnnisyan
About Me
Mesrop Hovhannisyan, also known as Mes, is an award-winning FX artist currently working at ArsThanea in Warsaw. Since 2015, he has been a self-taught 3D generalist and has since transitioned into the world of FX and Houdini.
He enjoys balancing creative artistry with technical skills to craft stu... more
Mesrop Hovhannisyan, also known as Mes, is an award-winning FX artist currently working at ArsThanea in Warsaw. Since 2015, he has been a self-taught 3D generalist and has since transitioned into the world of FX and Houdini.
He enjoys balancing creative artistry with technical skills to craft stunning visual effects. less
専門知識
VFX Artist
業界:
Advertising / Motion Graphics | Film/TV
Houdini Engine
ADVANCED
Motion Editing | Animation | Cloth | Lighting | Pyro FX | Fluids
INTERMEDIATE
Solaris | 説明
BEGINNER
Realtime FX
Availability
I am currently employed at Warsaw, Poland
チュートリアル
Recent Forum Posts
RBD Material Fracture for surface/thin shell? 2024年10月23日15:32
In the new Material Fracture - if you switch the mode to custom, it gives you an option to switch to "Surface" from a solid, which gives you the shell-like body.
shadow_matte problem 2017年8月31日16:58
Thank you so much guys! I finnaly got it,i was thinking it had something to do with materials,but now i see even without any materials it works.
Atmospheric fog/dust setup 2016年9月21日16:24
Thank you guys for advises!
Quinton84 thanks so much for the setup! That's exacly what i needed,i will go thru the setup now.Thx you for help!
Quinton84 thanks so much for the setup! That's exacly what i needed,i will go thru the setup now.Thx you for help!
