Maksym Mikhalov
MikhalovMaksym
About Me
専門知識
Animator
業界:
Design | Film/TV | Gamedev
Connect
LOCATION
kiev,
Ukraine
ウェブサイト
Houdini Engine
ADVANCED
Animation
Availability
I am available for Freelance Work
Recent Forum Posts
Karma texture lookups 2025年10月23日10:03
Hi everyone, I’d really appreciate some help))
I’m using Wedge to bake textures from COPs, and I constantly test results in the Karma render.
When rendering, Karma creates a .rat copy of the texture and then keeps reading that .rat file on subsequent renders instead of the original texture. If I update the original texture, Karma still uses the old .rat, so the changes don’t show up. I end up making new file versions each time, which is inconvenient.
Is there a way to force Karma to always re-check the original texture (or to not create/use the .rat cache at all)? This behavior causes constant friction in my workflow. If anyone knows a solution, many thanks!
I’m using Wedge to bake textures from COPs, and I constantly test results in the Karma render.
When rendering, Karma creates a .rat copy of the texture and then keeps reading that .rat file on subsequent renders instead of the original texture. If I update the original texture, Karma still uses the old .rat, so the changes don’t show up. I end up making new file versions each time, which is inconvenient.
Is there a way to force Karma to always re-check the original texture (or to not create/use the .rat cache at all)? This behavior causes constant friction in my workflow. If anyone knows a solution, many thanks!