Sam Mason
Sam Mason
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vulkan / opengl ndc coords aka ogl camera projection 2025年9月25日16:36
anyway to do this without subdividing the ground plane to smithereens? just for layout playblasts. position from:ndc or from:camera seems to not work in vulkan or opengl though it works in karma.
Scene import bugs- or are they 2025年2月12日12:14
1. Importing packed geo with materials-
a christmas tree with presents. multiple materials. laid out in obj. Some packed instances, some unique geo.
If imported as point instances, materials come through.
if imported as native instances, materials break.
2. An object with material applied. then packed. Scene import as point instances.
Imports with materials if you add * to the additional materials.
Does not for some reason if you don't specify additional material field.
Does work if the packed geo has the material applied AFTER packing, without specifying additional materials.
The logic of additional materials is confusing. Why should this be needed for any geo, packed or not which is given a material?
materials assigned to objs and to sops both checked on should bring these materials in right?
Why do materials assigned to packed objects then brought in as native instances (we often need to continue tweaking layout on stage.) vanish?
Am I doing it wrong is it suppose to be this chaotic?
Love
S
a christmas tree with presents. multiple materials. laid out in obj. Some packed instances, some unique geo.
If imported as point instances, materials come through.
if imported as native instances, materials break.
2. An object with material applied. then packed. Scene import as point instances.
Imports with materials if you add * to the additional materials.
Does not for some reason if you don't specify additional material field.
Does work if the packed geo has the material applied AFTER packing, without specifying additional materials.
The logic of additional materials is confusing. Why should this be needed for any geo, packed or not which is given a material?
materials assigned to objs and to sops both checked on should bring these materials in right?
Why do materials assigned to packed objects then brought in as native instances (we often need to continue tweaking layout on stage.) vanish?
Am I doing it wrong is it suppose to be this chaotic?
Love
S
[WIP] Smooth obj level to stage workflow 2024年6月27日0:14
This looks super cool! Tell us more 
Have you made your own scene import node?

Have you made your own scene import node?