Tomas Slancik

tamte

About Me

業界:
Advertising / Motion Graphics

Connect

LOCATION
New York, United States
ウェブサイト

Houdini Engine

Availability

I am currently employed at Method Studios

Recent Forum Posts

Flipping phenomenon in look at in APEX 2025年10月30日15:04

you may need to define an upvector

Solaris Karma XPU: Shadow Linking / Masking / Exclusion 2025年10月29日17:27

I'm not sure you can do that with shadow linking
to me shadow linking looks like you can decide which objects do or do not cast shadows from a particular light or collection of lights
not necessarily which objects cast shadows onto which other objects

so if you exclude your diffuser from any light it will not cast shadows from that light to any objects, not just to your background

you can also do -shadow in Render Visibility if you don't want it to cast shadows at all from any light

How to freeze vellum solver deformations 2025年10月29日12:34

you should see stuff update when within Vellum Solver SOP, and since the dive target is DOP context you can do a lot there

however there were builds where diving inside any solver just stops updating viewport, so its likely you are on one of those builds

in such cases I usually lock the viewport when in SOPs looking on the output of the solver and then dive inside and do some work, while you can't see the guides, it's still better than no update at all