Tomas Slancik

tamte

About Me

業界:
Advertising / Motion Graphics

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LOCATION
New York, United States
ウェブサイト

Houdini Engine

Availability

I am currently employed at Method Studios

Recent Forum Posts

Vellum Grain: Control the Particle Size (random)? 2026年4月6日17:27

try unchecking Advanced/Grain Collisions/Assume Uniform Radius

Writing to attributes in a Snippet VOP Node 2026年4月6日12:50

your setup looks good
HypoSection
... I've tried:
v@avoid_force = {1, 0, 0};
But it's still 0, 0, 0 in the geometry spreadsheet.
this would be {0,0,0} only for particles with 0 velocity as there is an early return for those , otherwise you should see {1, 0, 0}

as for
v@avoid_force = avoidforce;

apart from 0 velocity this also depends on f@pscale and whether the particles are actually close enough to impart the avoidforce

How to use divergence on pyro cops? 2026年4月2日14:07

It does work, maybe bump up the values a bit to see

your setup applies divergence only in source area, but you can also test on different setups, like a simple setup where you feed the simulated temperature (scaled as needed) to divergence to get it expanding in hot areas etc...