Houdini Main Changelogs
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21.0.472 | Fixed a bug with PDG reporting dictionary attributes as having a type of "None" instead of "Dictionary" when generating partitioner attribute merge warning messages. |
金. 9月 12, 2025 |
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21.0.472 | Fixed Motion Blur LOP's internal cache behavior. Now it only caches the current frame. |
金. 9月 12, 2025 |
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21.0.472 | Fixes a bug where locators would not work in ragdolls. |
金. 9月 12, 2025 |
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21.0.472 | Fixed a bug in the APEX Animate state's mirror tool which was preventing the previously selected joint from being reloaded. |
金. 9月 12, 2025 |
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20.5.720 | Fixed a bug where the viewport could continuously fail to load textures |
金. 9月 12, 2025 |
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20.5.720 | Fixed multi-threading race condition in the Scatter SOP when scattering on NURBS or Bezier surfaces that could cause a crash. |
金. 9月 12, 2025 |
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21.0.472 | Fixed multi-threading race condition in the Scatter SOP when scattering on NURBS or Bezier surfaces that could cause a crash. |
金. 9月 12, 2025 |
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21.0.472 | Fixed the UV Scale/Offset on the Quick Surface Material. |
金. 9月 12, 2025 |
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21.0.472 | Fixed a bug where the pre-highlighting of the tether geometries in the APEX Animate state's ragdoll tool would persist instead of disappearing. |
金. 9月 12, 2025 |
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21.0.472 | Significanlt yimprove the performance of the Duplicate LOP when creating large numbers of duplicates. |
金. 9月 12, 2025 |
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21.0.472 | Fixed an issue with hkey partition tab where it didnt refresh the UI after deleting the partition. |
金. 9月 12, 2025 |
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21.0.472 | The scene graph tree RMB menu now works for prims with UTF8-encoded Unicode characters in the prim name. |
金. 9月 12, 2025 |
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21.0.472 | The UT_Options data type now supports additional option types UT_OPTION_STRINGUTF8, UT_OPTION_STRINGRAWARRAY, and UT_OPTION_STRINGUTF8ARRAY. These new option types are simply strings and string arrays, but with dedicated code for generating string that can be interpreted by Python to generate Unicode strings matching the source. These new data types will only be used if explicitly requested, but if used they may generated JSON or other persistent files that cannot be read by earlier versions of Houdini. Houdini itself does not persist to disk any options using these new types. |
金. 9月 12, 2025 |
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21.0.472 | The Log Viewer pane now orders its menus of logging sources alphabetically. |
金. 9月 12, 2025 |
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20.5.720 | Support float2 skinprimuv in Guide Mask SOP. |
金. 9月 12, 2025 |
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21.0.472 | The Console Window on Windows no longers adds a blank line between each line of captured output. |
金. 9月 12, 2025 |
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21.0.471 | XPU: displacement-as-bump now working when mixing many MtlxStandardSurface or MtlxOpenPBRSurface nodes. |
金. 9月 12, 2025 |
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21.0.472 | Fixed a typo in the haio python module |
金. 9月 12, 2025 |
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20.5.720 | Backport a fix from 21.0 that fixes a crash with Volumes in the HoudiniGL (not VK) delegate. |
金. 9月 12, 2025 |
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21.0.472 | Fixed a crash with Small Ocean shel tool in Solari SOP Create LOP. |
金. 9月 12, 2025 |
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20.5.720 | Fixed missing alpha in EXR files when writing an image from old COPs if the C and A planes were in reverse order. |
金. 9月 12, 2025 |
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21.0.472 | Fixed missing alpha in EXR files when writing an image from old COPs if the C and A planes were in reverse order. |
金. 9月 12, 2025 |
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21.0.472 | Fixed a bug in the APEX Animate viewer state's mirror tool where the default orientation for the plane would be incorrect on rigs that didn't have their bones pointed down the Z axis of their parent joints. This fixes a bug preventing mirroring from working properly on Electra and Otto. Fixed another bug with the mirror tool where the name of the tool would appear as "Empty Tool". |
金. 9月 12, 2025 |
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21.0.472 | Fix a crash when initializing karma under rare circumstances. |
金. 9月 12, 2025 |
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21.0.472 | Fixed a bug where the reverse foot component wasnt blending propertly when using ik fk blending causing the toe to not be blended. |
金. 9月 12, 2025 |