Houdini Main Changelogs

7.0.105

Fix a bug with undoing the deletion of nodes in the middle of chains which was introduced in 7.0.92. Unfortunately, this reintroduces bug 15078.

月. 6月 21, 2004
7.0.105

Fix a bug with undoing the deletion of nodes in the middle of chains which was introduced in 7.0.92. Unfortunately, this reintroduces bug 15078.

月. 6月 21, 2004
7.0.105

Fix a bug with undoing the deletion of nodes in the middle of chains which was introduced in 7.0.92. Unfortunately, this reintroduces bug 15078.

月. 6月 21, 2004
7.0.105

Fix a bug with undoing the deletion of nodes in the middle of chains which was introduced in 7.0.92. Unfortunately, this reintroduces bug 15078.

月. 6月 21, 2004
7.0.105

Fix a bug with undoing the deletion of nodes in the middle of chains which was introduced in 7.0.92. Unfortunately, this reintroduces bug 15078.

月. 6月 21, 2004
7.0.105

The AttribCreate SOP now produces a warning when attributes with spaces in them are created. The attributes will be changed to conform to the required standard.

月. 6月 21, 2004
7.0.105

The AttribCreate SOP now produces a warning when attributes with spaces in them are created. The attributes will be changed to conform to the required standard.

月. 6月 21, 2004
7.0.105

The AttribCreate SOP now produces a warning when attributes with spaces in them are created. The attributes will be changed to conform to the required standard.

月. 6月 21, 2004
7.0.105

The AttribCreate SOP now produces a warning when attributes with spaces in them are created. The attributes will be changed to conform to the required standard.

月. 6月 21, 2004
7.0.105

The AttribCreate SOP now produces a warning when attributes with spaces in them are created. The attributes will be changed to conform to the required standard.

月. 6月 21, 2004
7.0.105

The AttribCreate SOP now produces a warning when attributes with spaces in them are created. The attributes will be changed to conform to the required standard.

月. 6月 21, 2004
7.0.105

Fixed bug where renaming an operator that was listed in the Visible Children subnet object parameter would not update.

月. 6月 21, 2004
7.0.105

Fixed bug where renaming an operator that was listed in the Visible Children subnet object parameter would not update.

月. 6月 21, 2004
7.0.105

Fixed bug where renaming an operator that was listed in the Visible Children subnet object parameter would not update.

月. 6月 21, 2004
7.0.105

Fixed bug where renaming an operator that was listed in the Visible Children subnet object parameter would not update.

月. 6月 21, 2004
7.0.105

Fixed bug where renaming an operator that was listed in the Visible Children subnet object parameter would not update.

月. 6月 21, 2004
7.0.105

Fixed bug where renaming an operator that was listed in the Visible Children subnet object parameter would not update.

月. 6月 21, 2004
7.0.105

It is now possible to use the op: syntax to specify paths to geometry objects in VEX. This is only supported in the OP contexts at this time (not supported from within shaders). For example: Cd = metaweight("op:/obj/model/merge1", P);

月. 6月 21, 2004
7.0.105

It is now possible to use the op: syntax to specify paths to geometry objects in VEX. This is only supported in the OP contexts at this time (not supported from within shaders). For example: Cd = metaweight("op:/obj/model/merge1", P);

月. 6月 21, 2004
7.0.105

It is now possible to use the op: syntax to specify paths to geometry objects in VEX. This is only supported in the OP contexts at this time (not supported from within shaders). For example: Cd = metaweight("op:/obj/model/merge1", P);

月. 6月 21, 2004
7.0.105

It is now possible to use the op: syntax to specify paths to geometry objects in VEX. This is only supported in the OP contexts at this time (not supported from within shaders). For example: Cd = metaweight("op:/obj/model/merge1", P);

月. 6月 21, 2004
7.0.105

It is now possible to use the op: syntax to specify paths to geometry objects in VEX. This is only supported in the OP contexts at this time (not supported from within shaders). For example: Cd = metaweight("op:/obj/model/merge1", P);

月. 6月 21, 2004
7.0.105

It is now possible to use the op: syntax to specify paths to geometry objects in VEX. This is only supported in the OP contexts at this time (not supported from within shaders). For example: Cd = metaweight("op:/obj/model/merge1", P);

月. 6月 21, 2004
7.0.102

Fixed bug that could cause invalid stencil mappings in the Capture Layer Paint SOP.

金. 6月 18, 2004
7.0.102

Fixed bug that could cause invalid stencil mappings in the Capture Layer Paint SOP.

金. 6月 18, 2004