Houdini Main Changelogs
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7.0.14 | Fixed crash that could happen when the Merge SOP had more than two inputs containing capture weight attributes. It would only happen after the first cook of the particular Merge SOP. |
木. 3月 18, 2004 |
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7.0.14 | Fixed crash that could happen when the Merge SOP had more than two inputs containing capture weight attributes. It would only happen after the first cook of the particular Merge SOP. |
木. 3月 18, 2004 |
![]() |
7.0.14 | Fixed crash that could happen when the Merge SOP had more than two inputs containing capture weight attributes. It would only happen after the first cook of the particular Merge SOP. |
木. 3月 18, 2004 |
![]() |
7.0.14 | Fixed crash that could happen when the Merge SOP had more than two inputs containing capture weight attributes. It would only happen after the first cook of the particular Merge SOP. |
木. 3月 18, 2004 |
![]() |
7.0.14 | Fixed crash that could happen when the Merge SOP had more than two inputs containing capture weight attributes. It would only happen after the first cook of the particular Merge SOP. |
木. 3月 18, 2004 |
![]() |
7.0.14 | Fixed crash that could happen when the Merge SOP had more than two inputs containing capture weight attributes. It would only happen after the first cook of the particular Merge SOP. |
木. 3月 18, 2004 |
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7.0.14 | Fixed problem with leaked file handles when executing hscript commands from java. |
木. 3月 18, 2004 |
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7.0.14 | Fixed problem with leaked file handles when executing hscript commands from java. |
木. 3月 18, 2004 |
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7.0.14 | Fixed problem with leaked file handles when executing hscript commands from java. |
木. 3月 18, 2004 |
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7.0.14 | Fixed problem with leaked file handles when executing hscript commands from java. |
木. 3月 18, 2004 |
![]() |
7.0.14 | Fixed problem with leaked file handles when executing hscript commands from java. |
木. 3月 18, 2004 |
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7.0.14 | Fixed problem with leaked file handles when executing hscript commands from java. |
木. 3月 18, 2004 |
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7.0.14 | Fixed bug that would cause Houdini to freeze while performing a render on Windows XP, even if Render in Background was turned on. |
木. 3月 18, 2004 |
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7.0.14 | Fixed bug that would cause Houdini to freeze while performing a render on Windows XP, even if Render in Background was turned on. |
木. 3月 18, 2004 |
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7.0.14 | Fixed bug that would cause Houdini to freeze while performing a render on Windows XP, even if Render in Background was turned on. |
木. 3月 18, 2004 |
![]() |
7.0.14 | Fixed bug that would cause Houdini to freeze while performing a render on Windows XP, even if Render in Background was turned on. |
木. 3月 18, 2004 |
![]() |
7.0.14 | Fixed bug that would cause Houdini to freeze while performing a render on Windows XP, even if Render in Background was turned on. |
木. 3月 18, 2004 |
![]() |
7.0.14 | Fixed bug that would cause Houdini to freeze while performing a render on Windows XP, even if Render in Background was turned on. |
木. 3月 18, 2004 |
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7.0.14 | Fixed threading problems with multiple Render COPs. These problems could result in failed renders or licensing problems. Now all Render COPs are processed sequentially, instead of in parallel. |
木. 3月 18, 2004 |
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7.0.14 | Fixed threading problems with multiple Render COPs. These problems could result in failed renders or licensing problems. Now all Render COPs are processed sequentially, instead of in parallel. |
木. 3月 18, 2004 |
![]() |
7.0.14 | Fixed threading problems with multiple Render COPs. These problems could result in failed renders or licensing problems. Now all Render COPs are processed sequentially, instead of in parallel. |
木. 3月 18, 2004 |
![]() |
7.0.14 | Fixed threading problems with multiple Render COPs. These problems could result in failed renders or licensing problems. Now all Render COPs are processed sequentially, instead of in parallel. |
木. 3月 18, 2004 |
![]() |
7.0.14 | Fixed threading problems with multiple Render COPs. These problems could result in failed renders or licensing problems. Now all Render COPs are processed sequentially, instead of in parallel. |
木. 3月 18, 2004 |
![]() |
7.0.14 | Fixed threading problems with multiple Render COPs. These problems could result in failed renders or licensing problems. Now all Render COPs are processed sequentially, instead of in parallel. |
木. 3月 18, 2004 |
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7.0.14 | Fixed problem that would cause unnecessary output when executing the mread command from within a script file. |
木. 3月 18, 2004 |